The numbers the Quest Status and Equipment screens will actually show you, plus the six Great Fairies — which the game never lists.
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The Quest Status screen carries a live count once you hold one. Rewards at 10 (Adult’s Wallet), 20 (Stone of Agony), 30 (Giant’s Wallet), 40 (Bombchu), 50 (Piece of Heart) and 100 (a repeatable Huge Rupee).
Heart Containers
Three to start, eight from bosses, nine more from the 36 Pieces of Heart. The life meter is the only honest read: the subscreen icon shows 0–3 toward the next container and resets at four, so there is no way in-game to know how many of the 36 you have.
Ocarina songs
The twelve with a slot on the Quest Status screen — six melodies and six warps. The Scarecrow’s Song is real but has no slot, so it is not counted here.
Bottles
Four slots, four sources: Ruto’s Letter, Talon’s Super Cucco game, Anju’s cuccos, and ten Big Poes.
Equipment upgrades at their top tier
The four ladders on the Equipment subscreen: Quiver, Bomb Bag, Strength (Golden Gauntlets) and Scale (Golden Scale). Each tier is drawn, so the screen tells you which one is short.
Great Fairy — Magic Meter and Spin Attack
Death Mountain Trail and the summit, as a child.
Great Fairy — Din’s Fire
Behind Hyrule Castle, as a child.
Great Fairy — Farore’s Wind
Zora’s Fountain, as a child.
Great Fairy — Double Magic
Death Mountain Crater, as an adult.
Great Fairy — Nayru’s Love
Desert Colossus, as an adult.
Great Fairy — Double Defense
Outside Ganon’s Castle, and it needs the Golden Gauntlets. The reward shows as outlined hearts on the life meter.
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