AI War: Fleet Command

AI War: Fleet Command

2009LinuxPC (Microsoft Windows)Mac

1 player · 0 rolled credits · 0 100%ed

"You are outgunned. You are massively outnumbered. You must win." These are your orders. Humanity has already fought its war against the machines -- and lost. AI death squads stand watch over every planet and every wormhole, the few remaining human settlements are held captive in orbiting bubbles, and the AIs have turned their attention outward, away from the galaxy, to alien threats or opportunities unknown. This inattention is our only hope: a small resistance, too insignificant even to be noticed by the AI central command, has survived. These are the forces you will command. The AI subcommanders will fight you to the death when they see you -- but your glimmer of opportunity comes from quietly subduing those subcommanders without alerting central processing to the danger until it's too late. You do have a few things going in your favor. Your ships are much faster. You have safe AI routines to automate defenses and mining outposts. You have production techniques that can churn out fully-outfitted unmanned fighters in seconds. There will never be more than a few thousand of your ships versus tens of thousands of theirs, but through careful strategy you must somehow reach and destroy the heavily-guarded AI cores. Go forth into the galaxy, steal AI technology, recapture those planets you must in order to achieve your ends, and save what remains of humanity. But draw too much attention to yourself, and the full might of the AI overlords will come crashing down.

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  • 1. Control 2

    Your team must control two non-home planets in a single game.

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  • 1. First Loss

    Lose to the AI on any difficulty level.

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  • 1. First Difficulty 10 Loss

    Lose to the AI on difficulty level 10 or up.

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  • 1. First Victory

    Win against the AI on any difficulty level.

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  • 1. First Co-Op Game Completed

    Finish a game playing co-op with at least one other player.

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  • 1. 500,000 Points

    Reach a score of five hundred thousand points in a single game.

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  • 1. 1,000,000 Points

    Reach a score of one million points in a single game.

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  • 1. 5,000,000 Points

    Reach a score of five million points in a single game.

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  • 1. 10,000,000 Points

    Reach a score of ten million points in a single game.

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  • 1. Warmup: 1 Hour Campaign

    Reach a game time of one hour in a single game.

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  • 1. Getting Into This: 5 Hour Campaign

    Reach a game time of five hours in a single game.

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  • 1. Nearing The End? 10 Hour Campaign

    Reach a game time of ten hours in a single game.

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  • 1. Long One: 15 Hour Campaign

    Reach a game time of fifteen hours in a single game.

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  • 1. Persistent: 24 Hour Campaign

    Reach a game time of twenty four hours in a single game.

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  • 1. Epic Struggle: 36 Hour Campaign

    Reach a game time of thirty six hours in a single game.

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  • 1. Kills: Warrior

    Kill at least 30,000 ships in a single game.

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  • 1. Kills: Merciless

    Kill at least 75,000 ships in a single game.

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  • 1. Kills: Xenocidal

    Kill at least 200,000 ships in a single game.

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  • In The Midst Of A Cold, Dark Winter

    Lose at least 30,000 ships in a single game.

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  • 1. Losses: For The Greater Good

    Lose at least 75,000 ships in a single game.

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  • 1. Losses: What Have We Done

    Lose at least 200,000 ships in a single game.

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  • 1. Rainy Day Savings: 50,000 Energy

    Accumulate a net energy balance of 50,000.

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  • 1. Future Proofing: 150,000 Energy

    Accumulate a net energy balance of 150,000.

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  • Heat Wave Brown Out

    Accumulate a net energy balance of 300,000.

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  • 1. Who Read These Plans? 2,000,000 Energy

    Accumulate a net energy balance of 2,000,000.

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  • 1. Reclamation: Ooh, Shiny!

    Reclaim at least 1,000 enemy ships in a single game.

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  • 1. Reclamation: Thief

    Reclaim at least 5,000 enemy ships in a single game.

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  • 1. Reclamation: Master Thief

    Reclaim at least 15,000 enemy ships in a single game.

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  • 1. Reclamation: I Heart Parasites

    Reclaim at least 30,000 enemy ships in a single game.

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  • 1. Scrap: I need the scrap!

    Scrap at least 100 of your ships in a single game.

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  • 1. Scrap: Didn't Like The Look Of 'Em!

    Scrap at least 1,000 of your ships in a single game.

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  • 1. Scrap: Pile Them On The Heap

    Scrap at least 10,000 of your ships in a single game.

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  • 1. Scrap: Why Do You Even Build Them?

    Scrap at least 20,000 of your ships in a single game.

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  • 1. Control 5

    Your team must control five non-home planets in a single game.

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  • 1. Control 15

    Your team must control fifteen non-home planets in a single game.

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  • 1. Control 25

    Your team must control twenty-five non-home planets in a single game.

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  • 1. Control 35

    Your team must control thirty-five non-home planets in a single game.

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  • 1. Win on 10-Planet Map

    Win a game on a ten planet map.

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  • 1. Win on 40-Planet Map

    Win a game on a forty planet map.

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  • 1. Win on 80-Planet Map

    Win a game on an eighty planet map.

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  • 1. Win on 100-Planet Map

    Win a game on a one hundred planet map.

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  • 1. Win on 120-Planet Map

    Win a game on a one hundred and twenty planet map.

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  • 2. Detrencher

    Win against Entrenched Homeworlder on any difficulty.

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  • 2. Detrencher

    Win against Entrenched Homeworlder on difficulty 7 or up.

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  • 2. Detrencher

    Win against Entrenched Homeworlder on difficulty 9 or up.

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  • 2. Fort Buster

    Win against Fortress Baron on any difficulty.

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  • 2. Fort Buster

    Win against Fortress Baron on difficulty 7 or up.

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  • 2. Fort Buster

    Win against Fortress Baron on difficulty 9 or up.

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  • 2. Broken Sledge

    Win against Sledge Hammer on any difficulty.

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  • 2. Broken Sledge

    Win against Sledge Hammer on difficulty 7 or up.

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  • 2. Broken Sledge

    Win against Sledge Hammer on difficulty 9 or up.

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  • 2. Turtle Soup

    Win against Turtle on any difficulty.

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  • 2. Turtle Soup

    Win against Turtle on difficulty 7 or up.

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  • 2. Turtle Soup

    Win against Turtle on difficulty 9 or up.

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  • 2. Train Wreck

    Win against Train Master on any difficulty.

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  • 2. Train Wreck

    Win against Train Master on difficulty 7 or up.

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  • 2. Train Wreck

    Win against Train Master on difficulty 9 or up.

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  • 2. What A Dud

    Win against Mine Enthusiast on any difficulty.

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  • 2. What A Dud

    Win against Mine Enthusiast on difficulty 7 or up.

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  • 2. What A Dud

    Win against Mine Enthusiast on difficulty 9 or up.

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  • 2. Tank Buster

    Win against The Tank on any difficulty.

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  • 2. Tank Buster

    Win against The Tank on difficulty 7 or up.

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  • 2. Tank Buster

    Win against The Tank on difficulty 9 or up.

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  • 3. Raid Fail

    Win against Vicious Raider on any difficulty.

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  • 3. Raid Fail

    Win against Vicious Raider on difficulty 7 or up.

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  • 3. Raid Fail

    Win against Vicious Raider on difficulty 9 or up.

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  • 3. Truly Mad

    Win against Mad Bomber on any difficulty.

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  • 3. Truly Mad

    Win against Mad Bomber on difficulty 7 or up.

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  • 3. Truly Mad

    Win against Mad Bomber on difficulty 9 or up.

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  • 3. Not Hungry

    Win against Feeding Parasite on any difficulty.

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  • 3. Not Hungry

    Win against Feeding Parasite on difficulty 7 or up.

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  • 3. Not Hungry

    Win against Feeding Parasite on difficulty 9 or up.

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  • 3. I Saw That

    Win against Stealth Master on any difficulty.

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  • 3. I Saw That

    Win against Stealth Master on difficulty 7 or up.

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  • 3. I Saw That

    Win against Stealth Master on difficulty 9 or up.

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  • 3. Counter This

    Win against Counter Spy on any difficulty.

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  • 3. Counter This

    Win against Counter Spy on difficulty 7 or up.

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  • 3. Counter This

    Win against Counter Spy on difficulty 9 or up.

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  • 3. Electric Turtle Soup

    Win against Teleporter Turtle on any difficulty.

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  • 3. Electric Turtle Soup

    Win against Teleporter Turtle on difficulty 7 or up.

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  • 3. Electric Turtle Soup

    Win against Teleporter Turtle on difficulty 9 or up.

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  • 3. Caught In The Act

    Win against Backdoor Hacker on any difficulty.

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  • 3. Caught In The Act

    Win against Backdoor Hacker on difficulty 7 or up.

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  • 3. Caught In The Act

    Win against Backdoor Hacker on difficulty 9 or up.

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  • 3. Broken Legs

    Win against Assassin on any difficulty.

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  • 3. Broken Legs

    Win against Assassin on difficulty 7 or up.

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  • 3. Broken Legs

    Win against Assassin on difficulty 9 or up.

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  • 3. Pick On Someone Else

    Win against Bully on any difficulty.

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  • 3. Pick On Someone Else

    Win against Bully on difficulty 7 or up.

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  • 3. Pick On Someone Else

    Win against Bully on difficulty 9 or up.

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  • 4. The Glow Slowly Dies

    Win against Attritioner on any difficulty.

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  • 4. The Glow Slowly Dies

    Win against Attritioner on difficulty 7 or up.

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  • 4. The Glow Slowly Dies

    Win against Attritioner on difficulty 9 or up.

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  • 4. I'm Badly Burned

    Win against Scorched Earth on any difficulty.

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  • 4. I'm Badly Burned

    Win against Scorched Earth on difficulty 7 or up.

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  • 4. I'm Badly Burned

    Win against Scorched Earth on difficulty 9 or up.

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  • 4. Turn On The Lights

    Win against Shadow Master on any difficulty.

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  • 4. Turn On The Lights

    Win against Shadow Master on difficulty 7 or up.

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  • 4. Turn On The Lights

    Win against Shadow Master on difficulty 9 or up.

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  • 4. Man Down!

    Win against Special Forces Captain on any difficulty

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  • 4. Man Down!

    Win against Special Forces Captain on difficulty 7 or up.

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  • 4. Man Down!

    Win against Special Forces Captain on difficulty 9 or up.

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  • 4. Techno House

    Win against Technologist Homeworlder on any difficulty.

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  • 4. Techno House

    Win against Technologist Homeworlder on difficulty 7 or up.

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  • 4. Techno House

    Win against Technologist Homeworlder on difficulty 9 or up.

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  • 4. Techno Dancer

    Win against Technologist Raider on any difficulty.

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  • 4. Techno Dancer

    Win against Technologist Raider on difficulty 7 or up.

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  • 4. Techno Dancer

    Win against Technologist Raider on difficulty 9 or up.

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  • 4. Fancy Hammer

    Win against Technologist Sledge on any difficulty.

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  • 4. Fancy Hammer

    Win against Technologist Sledge on difficulty 7 or up.

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  • 4. Fancy Hammer

    Win against Technologist Sledge on difficulty 9 or up.

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  • 4. Ivory Tower

    Win against Technologist Turtle on any difficulty.

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  • 4. Ivory Tower

    Win against Technologist Turtle on difficulty 7 or up.

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  • 4. Ivory Tower

    Win against Technologist Turtle on difficulty 9 or up.

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  • 4. Ultimate Leech

    Win against Technologist Parasite on any difficulty.

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  • 4. Ultimate Leech

    Win against Technologist Parasite on difficulty 7 or up.

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  • 4. Ultimate Leech

    Win against Technologist Parasite on difficulty 9 or up.

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  • 4. Peeled And Roasted

    Win against The Core on any difficulty.

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  • 4. Peeled And Roasted

    Win against The Core on difficulty 7 or up.

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  • 4. Peeled And Roasted

    Win against The Core on difficulty 9 or up.

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  • 5. Extreme Knowledge Saver

    Accumulate 50,000 stored knowledge in a single game.

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  • 5. Maxed Out Resources

    Accumulate 999,999 each stored metal and crystal in a single game.

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  • 5. Paragon

    Win against the AI on difficulty level 10 or up.

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  • 5. Double Paragon

    Win against 2 AIs on difficulty level 10 or up.

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  • 5. Godlike

    Win against the AI on difficulty level 10 or up, with no positive human or negative AI handicaps.

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  • 5. Double Godlike

    Win against 2 AIs on difficulty level 10 or up, with no positive human or negative AI handicaps.

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  • 5. Control 50

    Your team must control fifty non-home planets in a single game.

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  • 5. Control 80

    Your team must control eighty non-home planets in a single game.

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  • 5. Control 110

    Your team must control one hundred and ten non-home planets in a single game.

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  • 3. Aren't We On The Same Side?

    Win with the Human Marauders minor faction enabled on any difficulty.

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  • 3. Look At My Friends!

    Win with the Human Resistance Fighters minor faction enabled on any difficulty.

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  • 3. Temper Tantrums

    Win with the Human Colony Rebellions minor faction enabled on any difficulty.

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  • 2. Go Back Where You Came From

    Win against Zenith Descendant on any difficulty.

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  • 2. Go Back Where You Came From

    Win against Zenith Descendant on difficulty 7 or up.

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  • 2. Go Back Where You Came From

    Win against Zenith Descendant on difficulty 9 or up.

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  • 2. What A Ninny

    Win against Shield Ninny on any difficulty.

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  • 2. What A Ninny

    Win against Shield Ninny on difficulty 7 or up.

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  • 2. What A Ninny

    Win against Shield Ninny on difficulty 9 or up.

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  • 2. Do I Seem Heavier To You?

    Win against Gravity Driller on any difficulty.

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  • 2. Do I Seem Heavier To You?

    Win against Gravity Driller on difficulty 7 or up.

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  • 2. Do I Seem Heavier To You?

    Win against Gravity Driller on difficulty 9 or up.

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  • 2. Don't Open That Door

    Win against One-Way Doormaster on any difficulty.

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  • 2. Don't Open That Door

    Win against One-Way Doormaster on difficulty 7 or up.

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  • 2. Don't Open That Door

    Win against One-Way Doormaster on difficulty 9 or up.

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  • 3. Skewered Lizard

    Win against Camouflager on any difficulty.

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  • 3. Skewered Lizard

    Win against Camouflager on difficulty 7 or up.

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  • 3. Skewered Lizard

    Win against Camouflager on difficulty 9 or up.

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  • 3. I Like Trying New Things

    Win against Experimentalist on any difficulty.

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  • 3. I Like Trying New Things

    Win against Experimentalist on difficulty 7 or up.

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  • 3. I Like Trying New Things

    Win against Experimentalist on difficulty 9 or up.

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  • 3. Captain, We're Taking Damage

    Win against Starfleet Commander on any difficulty.

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  • 3. Captain, We're Taking Damage

    Win against Starfleet Commander on difficulty 7 or up.

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  • 3. Captain, We're Taking Damage

    Win against Starfleet Commander on difficulty 9 or up.

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  • 3. Slow Down!

    Win against Speed Racer on any difficulty.

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  • 3. Slow Down!

    Win against Speed Racer on difficulty 7 or up.

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  • 3. Slow Down!

    Win against Speed Racer on difficulty 9 or up.

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  • 3. Kumbaya

    Win against Peacemaker on any difficulty.

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  • 3. Kumbaya

    Win against Peacemaker on difficulty 7 or up.

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  • 3. Kumbaya

    Win against Peacemaker on difficulty 9 or up.

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  • 3. You Guys Are Mean

    Win against Tag Teamer on any difficulty.

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  • 3. You Guys Are Mean

    Win against Tag Teamer on difficulty 7 or up.

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  • 3. You Guys Are Mean

    Win against Tag Teamer on difficulty 9 or up.

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  • 3. Discounts Not Accepted

    Win with the Zenith Traders minor faction enabled on any difficulty.

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  • 3. Forget The Indigenous

    Win with the Zenith Miners minor faction enabled on any difficulty.

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  • 3. Power Of The Sun In My Hand

    Win with the Zenith Dyson Sphere minor faction enabled on any difficulty.

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  • 3. Insatiable

    Win with the Zenith Devourer minor faction enabled on any difficulty.

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  • 4. Pipe Down!

    Win against Alarmist on any difficulty.

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  • 4. Pipe Down!

    Win against Alarmist on difficulty 7 or up.

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  • 4. Pipe Down!

    Win against Alarmist on difficulty 9 or up.

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  • 4. Bulletproof Vest

    Win against Raid Engine on any difficulty.

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  • 4. Bulletproof Vest

    Win against Raid Engine on difficulty 7 or up.

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  • 4. Bulletproof Vest

    Win against Raid Engine on difficulty 9 or up.

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  • 4. The Bigger They Are...

    Win against Golemite on any difficulty.

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  • 4. The Bigger They Are...

    Win against Golemite on difficulty 7 or up.

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  • 4. The Bigger They Are...

    Win against Golemite on difficulty 9 or up.

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  • 4. I Hate Raspberry!

    Win against Radar Jammer on any difficulty.

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  • 4. I Hate Raspberry!

    Win against Radar Jammer on difficulty 7 or up.

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  • 4. I Hate Raspberry!

    Win against Radar Jammer on difficulty 9 or up.

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  • 5. It Was The Only Way To Be Sure

    Win against 2 AIs after Nuking. Every. Single. Planet. In. The. Galaxy.

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  • 4. Can Nothing Stop You?

    Win a game with the Avenger Plot enabled on any difficulty.

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  • 2. Vaccinator

    Win against Neinzul Viral Enthusiast on any difficulty.

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  • 2. Vaccinator

    Win against Neinzul Viral Enthusiast on difficulty 7 or up.

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  • 2. Vaccinator

    Win against Neinzul Viral Enthusiast on difficulty 9 or up.

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  • 2. Helping Hand Broke A Nail

    Win against Support Corps on any difficulty.

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  • 2. Helping Hand Broke A Nail

    Win against Support Corps on difficulty 7 or up.

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  • 2. Helping Hand Broke A Nail

    Win against Support Corps on difficulty 9 or up.

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  • 3. Pest Control

    Win against Neinzul Cluster Bomber on any difficulty.

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  • 3. Pest Control

    Win against Neinzul Cluster Bomber on difficulty 7 or up.

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  • 3. You Would Make A Good Substitute Teacher

    Win against Neinzul Youngster on any difficulty.

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  • 3. You Would Make A Good Substitute Teacher

    Win against Neinzul Youngster on difficulty 7 or up.

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  • 3. You Would Make A Good Substitute Teacher

    Win against Neinzul Youngster on difficulty 9 or up.

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  • 3. Manifest Destiny

    Win with the Neinzul Preservation Warden minor faction enabled on any difficulty.

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  • 3. End Of The Road

    Win with the Neinzul Roaming Enclaves minor faction enabled on any difficulty.

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  • 3. Would You Like To Play A Game?

    Win with the Neinzul Rocketry Corps minor faction enabled on any difficulty.

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  • 4. Neinzul Exterminator

    Win against Neinzul Nester on difficulty 7 or up.

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  • 4. Neinzul Exterminator

    Win against Neinzul Nester on difficulty 9 or up.

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  • 4. Hop, Skip, Boom

    Win against Warp Jumper on any difficulty.

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  • 4. Hop, Skip, Boom

    Win against Warp Jumper on difficulty 7 or up.

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  • 4. Hop, Skip, Boom

    Win against Warp Jumper on difficulty 9 or up.

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  • 4. Gap-In-The-Wall'd

    Win a game with the Hybrid Hives Plot enabled on any difficulty.

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  • 4. Should Have Stuck With The Emergent Stuff

    Win a game with the Advanced Hybrids Plot enabled on any difficulty.

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  • 2. The Best Ice Cream

    Win against the "Vanilla" AI type on any difficulty.

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  • 2. The Best Ice Cream

    Win against the "Vanilla" AI type on difficulty 7 or up.

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  • 2. The Best Ice Cream

    Win against the "Vanilla" AI type on difficulty 9 or up.

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  • 3. Lights out

    Win against the "Spireling" AI type on any difficulty.

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  • 3. Lights out

    Win against the "Spireling" AI type on difficulty 7 or up.

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  • 3. Lights out

    Win against the "Spireling" AI type on difficulty 9 or up.

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  • 3. The Owners Were Home. Armed.

    Win against the "Thief" AI type on any difficulty.

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  • 3. The Owners Were Home. Armed.

    Win against the "Thief" AI type on difficulty 7 or up.

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  • 3. The Owners Were Home. Armed.

    Win against the "Thief" AI type on difficulty 9 or up.

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  • 3. I Get By With A Little Help From My Friends

    Win a game with the Fallen Spire minor faction enabled after allying with the refugees but before building the Galactic Capitol.

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  • 3. Coming In Through The Front Door

    Win a game with the Fallen Spire minor faction enabled after building the Galactic Capitol but without triggering the alternate victory condition.

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  • 3. The Empire Struck Back

    Win a game with the Fallen Spire minor faction enabled, and win by the alternate victory condition.

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  • 3. Civilians Tend To Get In The Way

    Win a game with the Spire Civilian Leaders minor faction enabled.

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  • 4. The Best Bagel

    Win against the "Everything" AI type on any difficulty.

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  • 4. The Best Bagel

    Win against the "Everything" AI type on difficulty 7 or up.

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  • 4. The Best Bagel

    Win against the "Everything" AI type on difficulty 9 or up.

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  • 4. Vengeance Is Not The Way

    Win against the "Retaliatory" AI type on any difficulty.

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  • 4. Vengeance Is Not The Way

    Win against the "Retaliatory" AI type on difficulty 7 or up.

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  • 4. Vengeance Is Not The Way

    Win against the "Retaliatory" AI type on difficulty 9 or up.

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  • 4. Outsmarted

    Win against the "Crafty Spire" AI type on any difficulty.

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  • 4. Outsmarted

    Win against the "Crafty Spire" AI type on difficulty 7 or up.

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  • 4. Outsmarted

    Win against the "Crafty Spire" AI type on difficulty 9 or up.

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  • 4. Extreme Failer

    Win against the "Extreme Raider" AI type on any difficulty.

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  • 4. Extreme Failer

    Win against the "Extreme Raider" AI type on difficulty 7 or up.

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  • 4. Extreme Failer

    Win against the "Extreme Raider" AI type on difficulty 9 or up.

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  • 4. There Was A Bigger Hammer

    Win against the "Spire Hammer" AI type on any difficulty.

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  • 4. There Was A Bigger Hammer

    Win against the "Spire Hammer" AI type on difficulty 7 or up.

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  • 4. There Was A Bigger Hammer

    Win against the "Spire Hammer" AI type on difficulty 9 or up.

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  • 4. Pushed Back Into The Sea

    Win a game with the Beachheads Plot enabled on any difficulty.

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  • 5. I Have A Bad Feeling About This

    Complete the first "episode" of the Fallen Spire progression with 2 Diff 10 AIs and 8 Human Homeworlds.

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  • 4. Neinzul Exterminator

    Win against Neinzul Nester on any difficulty.

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  • 3. Pest Control

    Win against Neinzul Cluster Bomber on difficulty 9 or up.

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  • 3. Derailed

    Win with the Astro Trains AI Plot enabled on any difficulty.

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  • 2. Into The Shadows

    Be in a game with at least one player in the Champion or Normal+Champion role.

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  • 2. Beginning Upon The Road

    Be in a game with a champion that is at least level 2.

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  • 2. Experienced

    Be in a game with a champion that is at least level 10.

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  • 2. What Will You Destroy?

    Be in a game where a Destroyer-size champion form is unlocked.

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  • 2. Upgraded

    Spend unlock points to unlock at least one champion module upgrade.

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  • 3. Veteren

    Be in a game with a champion that is at least level 20.

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  • 3. Elite

    Be in a game with a champion that is at least level 30.

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  • 3. So Many Ways To Die

    Be in a game where all four racial-tech-base champion forms are unlocked.

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  • 3. That's A Big Ship

    Be in a game where a Cruiser-size champion form is unlocked.

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  • 3. Fully Armed And Operational

    Unlock all four modular fortress designs.

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  • 3. Specialist

    Unlock the MkV version of a champion module.

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  • 3. Epsilon Eridani

    Be in a game where the Epsilon Eridani remnant triumphs over the Sorrow's Fang in their 1v1 nebula scenario.

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  • 3. Free For All

    Be in a game where the Shattered Pillar Zenith survives the 3-way FFA nebula scenario with the Neinzul Astrids and the Dark Spire.

    Locked
  • 3. Dysons Punched Out

    Be in a game where the Gray Spire survive the assault of the malfunctioning dyson gatlings in their 1v1 nebula scenario.

    Locked
  • 3. Inmate Control

    Be in a game where the Neinzul Mourners succesfully quell the dimensional prison revolt in their nebula scenario.

    Locked
  • 3. Get Thee Back Whence Thou Came!

    Be in a game where the Shattered Pillar Zenith repel the assualt of the Citadel Ascendant Zenith in their 1v1 nebula scenario.

    Locked
  • 3. Appetite Control

    Be in a game where the In Memoriam Terra resistance manages to defeat the Ravenous Shadow in their 1v1 nebula scenario.

    Locked
  • 3. Escalation

    Be in a game where your allies win the 2v2 nebula scenario.

    Locked
  • 3. Standing Your Ground

    Be in a game where your allies win the 3v2 nebula scenario.

    Locked
  • 3. Vengeance Denied

    Win with the Dark Spire minor faction (intensity >= 4) enabled on any difficulty.

    Locked
  • 4. Heroic

    Be in a game with a champion that is at least level 40.

    Locked
  • 4. Champion!

    Be in a game with a champion that is at least level 50.

    Locked
  • 4. Good Grief

    Be in a game where a Battleship-size champion form is unlocked.

    Locked
  • 4. Brawl Royale

    Be in a game where your allies win the 5v4 nebula scenario.

    Locked
  • 4. Meddling Kids

    Win against the "Heroic" AI type on any difficulty.

    Locked
  • 4. Score One For The Overlord

    Win against the "Heroic" AI type on difficulty 7 or up.

    Locked
  • 4. Heroic Sacrifice

    Win against the "Heroic" AI type on difficulty 9 or up.

    Locked
  • 4. I Didn't Vote For You!

    Win against the "Fortress King" AI type on any difficulty.

    Locked
  • 4. The Violence Inherent In The System

    Win against the "Fortress King" AI type on difficulty 7 or up.

    Locked
  • 4. Dethroned

    Win against the "Fortress King" AI type on difficulty 9 or up.

    Locked
  • 5. Swiss Army Knife

    Be in a game where all champion module lines are unlocked to at least MkI.

    Locked
  • 5. In Memoriam Terra

    Reach the champion-related secret "ending".

    Locked
  • 2. Go Ahead, Try Honor

    Win against the "Chivalric" AI type on any difficulty.

    Locked
  • 2. Back Stage Pass

    Win against the "Bouncer" AI type on any difficulty.

    Locked
  • 3. Boom Booms

    Win against the "Artillerist" AI type on any difficulty.

    Locked
  • 2. Out Jousted

    Win against the "Chivalric" AI type on difficulty 7 or up.

    Locked
  • 2. Bounced Out

    Win against the "Bouncer" AI type on difficulty 7 or up.

    Locked
  • 3. Carried A Bigger Stick

    Win against the "Artillerist" AI type on difficulty 7 or up.

    Locked
  • 2. Chivalry Is, Indeed, Dead

    Win against the "Chivalric" AI type on difficulty 9 or up.

    Locked
  • 2. Not On The List

    Win against the "Bouncer" AI type on difficulty 9 or up.

    Locked
  • 3. Bombs Bursting In Air

    Win against the "Artillerist" AI type on difficulty 9 or up.

    Locked
  • 3. That Means It Looks Good On The Wall, Right?

    Win against the "Exotic" AI type on any difficulty.

    Locked
  • 3. Join The Army, They Said

    Win against the "Reservist" AI type on any difficulty.

    Locked
  • 4. Dodge Roll

    Win against the "Vorpal" AI type on any difficulty.

    Locked
  • 3. Probably Should Have Stuck With The Waves

    Win against the "Exotic" AI type on difficulty 7 or up.

    Locked
  • 3. See The World, They Said

    Win against the "Reservist" AI type on difficulty 7 or up.

    Locked
  • 4. No Snicker-Snack For You

    Win against the "Vorpal" AI type on difficulty 9 or up.

    Locked
  • 3. More Like "Extinct"

    Win against the "Exotic" AI type on difficulty 9 or up.

    Locked
  • 3. I'd Rather Be Sailing

    Win against the "Reservist" AI type on difficulty 9 or up.

    Locked
  • 4. Sorry, I'm Actually A Construct

    Win against the "Vorpal" AI type on difficulty 9 or up.

    Locked
  • 4. You Mad Bro?

    Win against the "Vengeful" AI type on any difficulty.

    Locked
  • 4. In Its Native Habitat...

    Win against the "Vicious Exotic" AI type on any difficulty.

    Locked
  • 4. Chill Out

    Win against the "Vengeful" AI type on difficulty 7 or up.

    Locked
  • 4. Mind The Fangs

    Win against the "Vicious Exotic" AI type on difficulty 7 or up.

    Locked
  • 4. Anger Only Clouds The Mind

    Win against the "Vengeful" AI type on difficulty 9 or up.

    Locked
  • 4. That Beast Was Dynamite(-d)!

    Win against the "Vicious Exotic" AI type on difficulty 9 or up.

    Locked
  • 4. The Hunter Became The Hunted

    Win a game with the Hunter Plot enabled (at at least intensity 4 of 10) on any difficulty.

    Locked
  • 4. Blood In The Water

    Win a game with the Shark-A Plot enabled (at at least intensity 4 of 10) on any difficulty.

    Locked
  • 4. We're Good Chums Now

    Win a game with the Shark-B Plot enabled (at at least intensity 4 of 10) on any difficulty.

    Locked
  • 5. Plasma Rifles At Dawn

    Win a game with the Showdown Devices minor faction enabled on any difficulty.

    Locked
  • 5. Boom! Problem Solved

    Destroy an AI Homeworld with a Nomad Planet.

    Locked
  • 4. Imitators Will Be Shot

    Win against the "Mime" AI type on any difficulty.

    Locked
  • 4. Flattery Will Get You Nowhere

    Win against the "Mime" AI type on difficulty 7 or up.

    Locked
  • 4. Never Trust A Mime

    Win against the "Mime" AI type on difficulty 9 or up.

    Locked
  • 4. Enough With The Guardians Already

    Win against the "Vanguard" AI type on any difficulty.

    Locked
  • 4. Guard This!

    Win against the "Vanguard" AI type on difficulty 7 or up.

    Locked
  • 4. Time To Hire Better Security

    Win against the "Vanguard" AI type on difficulty 9 or up.

    Locked
  • 4. Enough With The Starships Already

    Win against the "Starship Fanatic" AI type on any difficulty.

    Locked
  • 4. Try Smaller Ships Next Time

    Win against the "Starship Fanatic" AI type on difficulty 7 or up.

    Locked
  • 4. They're Just Bigger Targets, You Know

    Win against the "Starship Fanatic" AI type on difficulty 9 or up.

    Locked
  • 2. You Should Have Known This Wouldn't End Well

    Win against the "Cowardly" AI type on any difficulty.

    Locked
  • 2. Stand And Fight Like A... A... Well, You Get The Idea

    Win against the "Cowardly" AI type on difficulty 7 or up.

    Locked
  • 2. Bravely Ran Away

    Win against the "Cowardly" AI type on difficulty 9 or up.

    Locked
  • 4. Keep Your Core Guard Posts To Yourself

    Win against the "Brutal" AI type on any difficulty.

    Locked
  • 4. Nobody Likes A Bully

    Win against the "Brutal" AI type on difficulty 7 or up.

    Locked
  • 4. I'll Show You Brutal

    Win against the "Brutal" AI type on difficulty 9 or up.

    Locked
  • 3. Stand Still So I Can Hit You!

    Win against the "Kite Flier" AI type on any difficulty.

    Locked
  • 3. Struck By Lightning

    Win against the "Kite Flier" AI type on difficulty 7 or up.

    Locked
  • 3. Danced Like A Butterfly, Stung By A Nuke

    Win against the "Kite Flier" AI type on difficulty 9 or up.

    Locked
  • 4. The Powers Of Two Were Not Enough

    Win against the "Quadratic" AI type on any difficulty.

    Locked
  • 4. Equated With Dead

    Win against the "Quadratic" AI type on difficulty 7 or up.

    Locked
  • 4. Math Hurts

    Win against the "Quadratic" AI type on difficulty 9 or up.

    Locked
  • 4. Two Can Play At Disproportionate Response

    Win against the "Overreactive" AI type on any difficulty.

    Locked
  • 4. There's Probably Medication For That

    Win against the "Overreactive" AI type on difficulty 7 or up.

    Locked
  • 4. Dude, It Was Just A Fleet Wipe

    Win against the "Overreactive" AI type on difficulty 9 or up.

    Locked
  • 4. Go Ahead, Strike First. I'll Strike Last.

    Win a game with the Preemption Plot enabled (on at least intensity 4 of 10) on any difficulty.

    Locked
  • 4. Wandering Where We Will

    Win a game with the Nomad Planets Faction enabled (on at least intensity 4 of 10) on any difficulty.

    Locked
  • 4. Well, I Guess That Would Do It

    Win a game via the Exodian Blade Faction's alternate victory condition, on any difficulty.

    Locked

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