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Idle Champions of the Forgotten Realms

Idle Champions of the Forgotten Realms

2018PlayStation 4AndroidPC (Microsoft Windows)iOSMacXbox OneNintendo Switch

Idle Champions of the Forgotten Realms is a Dungeons & Dragons strategy management game uniting characters from throughout the D&D multiverse into a grand adventure.

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Achievements

Steam837 total
  • A Brief Tour of the Realms

    Take a journey down the Sword Coast

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  • A Brief Escort through the Realms

    Take a journey down the Sword Coast with a wagon

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  • The Cursed Farmer

    Investigate the cursed farm you passed earlier

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  • Are Ya Chicken?

    Investigate the cursed farm you passed earlier with some chicken buddies

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  • Mad Cow Disease

    Investigate the cursed farm you passed earlier while dodging mad cow spit

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  • The Mad Wizard

    Investigate the odd imp-infested tower you passed earlier

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  • Friendly Imps

    Investigate the odd imp-infested tower you passed earlier with some friendly imps

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  • Pure Energy

    Investigate the odd imp-infested tower you passed earlier without getting overwhelmed

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  • Beast Intentions

    Horrible beasts are carrying off villagers and must be stopped

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  • Were-verpowered

    Even more powerful beasts are carrying off villagers and must be stopped

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  • A Persistent Buzzing

    Horrible beasts are carrying off villagers and must be stopped before you go mad from the flies

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  • The Contagious Curse

    Investigate the cursed farm you passed earlier before you get sick

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  • Maddening

    Investigate the odd imp-infested tower you passed earlier while you go slowly mad

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  • Beast Mode

    Horrible beasts are carrying off villagers and must be stopped by your massive damage

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  • Terror in the Dark

    Every night, zombies are attacking a village

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  • Low Initiative

    Every night, speedy zombies are attacking a village and you're quite slow

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  • Unearthed Evil

    A local mine needs your help to solve a goblin problem

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  • No Time To Rest

    A local mine needs your help to solve a neverending goblin problem

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  • The Ring of Regeneration

    Explore a strange temple while trying to save a dying noble.

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  • The Crumbling Temple

    Explore a strange temple that is falling apart while trying to save a dying noble.

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  • Seeking Allies

    Attempt to get on the good side of some academic wizards.

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  • Useless Allies

    Attempt to get on the good side of some academic wizards, with the aid of some useless inexperienced adventurers.

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  • The Death Curse

    Explore a strange temple while trying to save a dying noble, while not dying yourselves.

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  • Premature Betrayal

    Attempt to get on the good side of some evil academic wizards.

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  • Exploring Port Nyanzaru

    Explore Port Nyanzaru while trying not to get swept up in local intrigue.

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  • Flying Monkey Skulls of Doom

    Explore Port Nyanzaru while trying not to get conked on the head by too many monkey skulls.

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  • Running of the Saurs

    Battle against a steady flow of dinosaurs as you prepare for a trek into the jungle.

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  • Dinosaur Racing

    Race against a steady flow of dinosaurs as you prepare for a trek into the jungle, quickly.

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  • Escort to Waterdeep

    It's finally time to make your way to Waterdeep to meet Drizzt.

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  • Close Escort

    It's finally time to make your way to Waterdeep to meet Drizzt, with so many wagons..

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  • Waterdeep Detours

    Find your way to the Inn where you are meeting with Drizzt.

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  • Lost in the Deep

    Find your way to the Inn where you are meeting with Drizzt while trying not to get lost.

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  • Underdeep Cartography

    Investigate a flood of monsters coming from underneath Waterdeep.

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  • Overdue Rendezvous

    Investigate a flood of monsters coming from underneath Waterdeep with Drizzt!

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  • Crowded Streets

    Explore Port Nyanzaru while trying not to get swept up in local intrigue by a crowd of citizens.

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  • Market Fluctuations

    Battle against a steady flow of dinosaurs as you prepare for a trek into the jungle in a world where everything costs more.

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  • March of the Undead

    Every night, the exact same zombies are attacking a village

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  • Invisible Shadows

    A local mine needs your help to solve a goblin problem and a shadow problem

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  • The Templar's Camp

    Make your way into the jungles of Chult with the help of your guide.

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  • The Haunted Jungle

    Make your way into the spooky jungles of Chult with the help of your guide.

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  • Rescue in the Jungle

    Rescue a missing templar of the Order of the Gauntlet.

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  • Pros and CONs

    Rescue a missing templar of the Order of the Gauntlet with only your hardiest Champions.

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  • The Silken Swamp

    Rescue a band of foolish adventurers from the Mere of Dead Men.

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  • Wet Feet

    Rescue a band of foolish adventurers from the Mere of Dead Men while stepping in puddles.

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  • Supply Run

    Help a local merchant deliver supplies to his hunting camps.

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  • Heavy Burden

    Help a local merchant deliver very heavy supplies to his hunting camps.

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  • Homecoming

    Journey through the Aldani Basin to Kir Sabal.

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  • Anti-Dexterous Explorers

    Journey through the Aldani Basin to Kir Sabal while trying not to trip on everything.

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  • The Lost Heir of Omu

    Find and rescue the Heir of Omu from some brazen pirates.

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  • Not Very Charming

    Find and rescue the Heir of Omu from some brazen pirates without being too awkward.

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  • Constant Banditry

    It's finally time to make your way to Waterdeep to meet Drizzt while constantly under attack.

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  • Easily Distracted

    Find your way to the Inn where you are meeting with Drizzt without getting distracted.

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  • Durable Deep

    Investigate a flood of very durable monsters coming from underneath Waterdeep.

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  • Poor Guidance

    Make your way into the jungles of Chult with the help of an ill-informed guide.

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  • Upholding the Law

    Rescue a missing templar of the Order of the Gauntlet with only your most lawful Champions.

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  • The Forbidden City

    Explore the mysterious lost city of Omu.

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  • Periodic Petrification

    Explore the mysterious lost city of Omu while slowly turning to stone.

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  • Captured!

    Escape from the yuan-ti in the Fane of the Night Serpent.

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  • Home Field Advantage

    Escape from overpowered yuan-ti in the Fane of the Night Serpent.

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  • A Mysterious Summons

    Patrol the streets of Waterdeep at the request of an old friend.

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  • Street War

    Patrol the streets of Waterdeep at the request of an old friend during a street war.

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  • Building Trust

    Escort a mysterious noble through a dangerous night out in Waterdeep.

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  • Wisdom Check

    Escort a mysterious noble wisely through a dangerous night out in Waterdeep.

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  • A Grand Puzzle

    Find the remaining puzzle cubes and gain entry to the Tomb of the Nine Gods.

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  • Tomb of the Nine Gods

    Destroy the Soulmonger and save the world!

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  • The Mists of Ravenloft

    Help the Harpells track down a missing Owlbear.

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  • The Hunt for Owl-y

    Help two particular Harpells track down their particular baby Owlbear.

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  • Family Entanglements

    Search Barovia for "Evil's Bride."

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  • Haunted Fortunes

    Search Barovia for "Evil's Bride" while being haunted by Eva's fortunes.

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  • Struggling Toward Omu

    Journey through the Aldani Basin to Kir Sabal with low Charisma.

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  • Lobsterfolk Assault

    Find and rescue the Heir of Omu from some brazen pirates and crazed lobsterfolk.

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  • No Good at All

    Explore the mysterious lost city of Omu without any good in your heart.

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  • Double Vision

    Escape from twice as many yuan-ti in the Fane of the Night Serpent.

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  • Never Split the Party

    Find the remaining puzzle cubes with a limited selection of Champions available.

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  • Azaka's Procession - Part 1

    Find the remaining puzzle cubes while escorting Azaka('s corpse).

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  • The Soulmonger Calls

    Destroy the Soulmonger and save the world before your party is destroyed.

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  • Azaka's Procession - Part 2

    Destroy the Soulmonger and save the world (and Azaka).

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  • The Dinner Party

    Protect the hidden lords of Waterdeep.

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  • Chatty Nobles

    Protect the hidden lords of Waterdeep while avoiding the Waterdeep elites.

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  • The Botched Kidnapping

    Help Volothamp Geddarm with a small task.

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  • Haaave You Met Asmodeus?

    Help Volothamp Geddarm with a small task while some cultists tag along.

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  • The Immortal Warrior

    You've saved the world, but there's still plenty to do.

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  • Hold for the Red Wizards

    You've saved the world, but you still need to deal with Red Wizard attacks.

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  • The Wyrmheart Mine

    Help a dwarf reclaim a mine from a dangerous red dragon.

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  • They Who Smelt It

    Help a dwarf reclaim a mine from a dangerous red dragon with some smelly friends.

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  • Tower on the Lake

    Search for the hidden tower on the lake.

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  • Only the Strong Survive

    Search for the tower on the lake with your strongest Champions.

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  • Seeds of Deceit

    Protect the Martikov family winery from destruction.

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  • Visions of Strahd

    Protect the Martikov family winery from destruction while in a dreamscape created by Strahd.

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  • Trollskull Manor

    Clear out your new Waterdeep digs.

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  • The Gargoyle's Apprentice

    Clear out your new Waterdeep digs' awakened cleaning supplies.

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  • Attack on the Manor

    Investigate a heinous attack just outside your new manor.

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  • The Trepidatious Trio

    Investigate a heinous attack just outside your new manor with help from some urchins.

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  • The Long Haul

    It's finally time to make your way to Waterdeep to meet Drizzt with only strong Champions.

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  • Rude Welcome

    Find your way to the Inn where you are meeting with Drizzt while the citizens revolt.

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  • Expert Opinion

    Investigate a flood of monsters coming from underneath Waterdeep with the help of an "expert".

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  • Force Grey Unleashed

    Force Grey characters must patrol the streets of Waterdeep at the request of an old friend.

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  • Sleuth It Out

    Escort a mysterious noble smartly through a dangerous night out in Waterdeep.

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  • Modron Assistance

    Protect the hidden lords of Waterdeep with a special guest helping.

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  • Domesticated Owlbears

    Help Volothamp Geddarm with a small task while being distracted by crazed creatures.

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  • The Guardian of Orolunga

    Help Artus find clues to the lost city of Mezro.

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  • Think Your Way Out Of It

    Help Artus smartly find clues to the lost city of Mezro.

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  • The Lost Love

    Race Valindra to Mezro and protect it from the Red Wizards.

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  • A Saurial's Lament

    Race Valindra to Mezro and protect it from the Red Wizards while Dragonbait mourns.

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  • Flies on the Wall

    Head to the Amber Temple to help Kasimir.

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  • Backtracking Through Barovia

    Revisit highlights of Barovia while preparing to face down Strahd.

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  • Diversity Day-Trip

    Revisit highlights of Barovia while preparing to face down Strahd with a diverse group of Champions.

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  • The Killer Mists

    Head to the Amber Temple to help Kasimir while getting eaten alive.

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  • Nimble Escape

    Search Gralhund Villa for the Nimblewright.

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  • Nimblest Escape

    Deftly search Gralhund Villa for the Nimblewright.

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  • Fugitives

    Chase the Nimblewright through the streets of Waterdeep.

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  • From The Shadows

    Chase the Nimblewright through the streets of Waterdeep from a safe distance.

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  • Hatchlings Underfoot

    Rescue a band of foolish adventurers from the Mere of Dead Men while spiders fall from above.

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  • On the Hunt

    Help a local merchant deliver supplies to his hunting camps with aid from his hunters.

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  • Form Ranks

    You've saved the world, but there's still plenty to do in an orderly fashion.

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  • Distribute Your Weight

    Help a dwarf carefully reclaim a mine from a dangerous red dragon.

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  • Air's Getting Pretty Thin

    Help Artus find clues to the lost city of Mezro without much oxygen.

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  • House of Darkness

    Clear out what you can see of your new Waterdeep digs.

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  • Our Time To Shine

    Investigate a heinous attack just outside your new manor with a not-so-famous group.

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  • Werewolves in the Mist

    Help the Harpells track down a missing Owlbear while dodging werewolves.

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  • Poor Fortune

    Search Barovia for "Evil's Bride" while collecting unlucky gold.

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  • Shorty's Day Off

    Search for the hidden tower on the lake with your tallest Champions.

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  • Seeds of Corruption

    Protect the Martikov family winery from destruction slowly and steadily.

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  • Class Vacation

    Head to the Amber Temple to help Kasimir without certain classes.

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  • Late Game

    Revisit highlights of Barovia while preparing to face down Strahd without your starters.

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  • Excavating History

    Enter Castle Ravenloft to find the Tome & Holy Symbol!

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  • Screams of the Dead

    Enter Castle Ravenloft while bosses from your past haunt your steps.

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  • Towering Expectations

    It's a nice day to stop a wedding!

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  • Guests of the Groom

    It's a nice day to stop a wedding while some chatty guests randomly distract or inspire your Champions!

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  • Hopelessly Lost

    Lost in the Undermountain, it's time to find your way home!

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  • Bazaar Exploits

    Lost in the Undermountain, it's time to find your way home with some goblins!

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  • Enter the Sargauth

    Head deeper into the Undermountain, if you dare.

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  • Elder Rune Madness

    Head deeper into the Undermountain through some creepy gates, if you dare.

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  • Don't Look Up!

    Rescue a band of foolish adventurers from the Mere of Dead Men spiders fall from above.

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  • Friends of the Forest

    Help a local merchant deliver supplies to his hunting camps while dealing with deadly critters.

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  • Treasure Hunters

    Explore a strange temple with some pilfering allies while trying to save a dying noble.

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  • Cramped Quarters

    Attempt to get on the good side of some academic wizards while short of stature.

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  • Stumbling Escape

    Clumsily search Gralhund Villa for the Nimblewright.

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  • Spined Nuisances

    Chase the Nimblewright through the streets of Waterdeep while getting harassed by devils.

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  • Who Lurks in Lurkwood

    Help Volothamp Geddarm track down an abyssal chicken.

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  • Bullywugs in the Bog

    Help Volothamp Geddarm and some bullywugs track down an abyssal chicken.

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  • Orcs Are Wild

    Aid an Orc in taking back control of his tribe.

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  • An Abyssal Situation

    Aid an Orc in taking back control of his tribe while being overrun by abyssal chickens.

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  • Vajra's Guards

    Patrol the streets of Waterdeep at the request of an old friend while accompanied by some golems.

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  • We're not in Faerûn Anymore

    Help the Harpells track down a missing Owlbear while battling dangerous Flameskulls.

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  • Relentless Misfortune

    Search Barovia for "Evil's Bride" while battling relentless undead.

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  • Intelligence Hunt

    Search for the hidden tower on the lake with your smartest Champions.

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  • Flame(skull) War

    Lost in the Undermountain, it's time to find your way home, if you can get past Trenzia's Flameskull!

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  • The Madness Grows

    Head deeper into the Undermountain with some of your companions mysteriously absent.

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  • A Tale of Two Cities

    Head south to confront the evil growing there.

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  • A Tale of Two Fiends

    Head south to confront the evil growing there while ignoring the evil growing in your party.

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  • The Dead Three

    Patrol the streets of Baldur's Gate and survive its seedy underbelly.

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  • Slow and Steady

    Slowly and deliberately patrol the streets of Baldur's Gate and survive its seedy underbelly.

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  • Lair of the Xanathar

    Track down the Stone of Golorr and face down the Xanathar.

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  • Dreams of Beholders

    Track down the Stone of Golorr and face down the Xanathar while he dreams.

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  • Waterdeep Under Siege

    Race the Xanathar to the Vault of Dragons!

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  • Bregan D'aerthe Comes to Call

    Race the Xanathar to the Vault of Dragons with some mercenary escorts!

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  • The Sunless Citadel

    Split the party and follow the trail of goblins!

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  • Veteran Brigade

    Split the party and follow the trail of goblins with a quasit by your side!

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  • Meepo's Quest

    Split the party and reveal the kobold threat!

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  • She's Harmless!

    Split the party and reveal the kobold threat with Meepo trailing behind you!

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  • The Darkness Runs Deeper

    Learn more about the events in Baldur's Gate.

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  • Troublesome Prisoner

    Learn more about the events in Baldur's Gate while escorting an unwilling participant.

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  • Difficult Terrain

    Head to Candlekeep, but watch your step!

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  • Cold & Wet

    Head to Candlekeep, but watch your step and take an umbrella!

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  • Patience is Key

    Slowly and deliberately explore Port Nyanzaru while trying not to get swept up in local intrigue.

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  • Relay Race

    Battle against a steady flow of dinosaurs, but don't blow your strongest team too early.

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  • Overwhelming Force

    Make your way into the deadly jungles of Chult with the help of your guide.

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  • Starving in the Jungle

    Rescue a missing templar of the Order of the Gauntlet before you starve to death.

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  • A Saurial's Resolve

    Race Valindra to Mezro and defeat her over and over and over and over and over.

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  • Vault of Dragons

    Stop the Xanathar from raiding the Vault of Dragons!

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  • Vault of Pixies

    Stop the Xanathar from raiding the Vault of Dragons with the "aid" of some pixies.

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  • Champions of Waterdeep

    Head home after a job well done. What can possibly go wrong?

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  • On The Job Learning

    Head home with Chadwick after a job well done. What can possibly go wrong?

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  • Frantic Excavation

    Quickly enter Castle Ravenloft to find the Tome & Holy Symbol!

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  • Careful Consideration

    It's a nice day to stop a wedding, but wisely and subtly.

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  • Wagon Train

    Journey through the Aldani Basin to Kir Sabal with an ever-growing train of supply wagons.

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  • Taking Responsibility

    Help Asharra find and rescue the Heir of Omu from some brazen pirates.

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  • Feigned Weakness

    Track down the Stone of Golorr and face down the Xanathar with your "weak" Champions.

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  • Sober Up

    Race the Xanathar to the Vault of Dragons while battling Jarlaxle's drunken delusions.

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  • A Tale of Two Champions

    Head south to confront the evil growing there with a small but elite force.

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  • A Hero's Entourage

    Patrol the streets of Baldur's Gate with its hometown hero and survive its seedy underbelly.

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  • Lost in the Goblin Halls

    Search through the citadel to find the Twilight Grove!

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  • Batiri in the Goblin Halls

    Search through the citadel to find the twilight grove while batiri goblins from Chult impede your progress!

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  • The Twilight Grove

    Enter the Twilight Grove and the terrors within.

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  • The Nimble Grove

    Enter the Twilight Grove with only those nimble enough to survive.

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  • Elturel Has Fallen

    Discover the secrets of Elturel, before the city falls into the River Styx.

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  • Everything is Awful

    Discover the secrets of Elturel, before the city falls into the River Styx while struggling to survive.

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  • Resolve Amongst Chaos

    Search for Ulder Ravengard to gain a grasp on the city's next steps.

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  • All You Know Is Wrong

    Search for Ulder Ravengard to gain a grasp on the city's next steps while the dead don't die.

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  • Once More Into The Breach

    Head into Undermountain in search of your friend Ulkoria.

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  • Twice More Into The Breach

    Head into Undermountain in search of your friend Ulkoria while grappling with additional bosses!

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  • Wyllowwood

    Convince the lady of Wyllowwood to guide you through the Undermountain.

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  • Displaced Anger

    Convince the lady of Wyllowwood to guide you through the Undermountain while dealing with her Displacer Beast!

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  • Fall From Grace

    Explore the mysterious lost city of Omu while your highest DPS constantly gets nerfed.

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  • Underground Railroad

    Escape from the yuan-ti in the Fane of the Night Serpent with some friends.

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  • Modrons in the Mud

    Help Volothamp Geddarm and some modrons track down an abyssal chicken.

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  • Dino Nightmare

    Aid an Orc in taking back control of his tribe while some spooky dinosaurs attack.

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  • Dark Doppelgangers

    Learn more about the events in Baldur's Gate while being hunted by some dangerous doppelgangers.

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  • Madcap Adventures

    Head to Candlekeep, but watch our for Madcaps!

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  • Vault of Poison

    Stop the Xanathar from raiding the Vault of Dragons before you succumb to the poison!

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  • Strike!

    Head home after a job well done while some of the Champions strike for better profit sharing.

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  • An Illithid Undertaking

    Head deeper into the Illithid infested Undermountain in search of Ulkoria.

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  • An Illithid Ambush

    Head deeper into the powered-up Illithid infested Undermountain in search of Ulkoria.

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  • Déjà Vu

    Defeat the Mind Flayers and then... deal with an Attack on your Manor.

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  • Wait, What?

    Defeat the Mind Flayers and then... try to deal with an Attack on your Manor.

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  • Into The Fire

    Head into the wasteland of Avernus, but you have to get off the floating city first!

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  • A Difficult Descent

    Head into the wasteland of Avernus with the Champions least likely to fall off the chain!

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  • Dreamscape

    Head into Lulu's memories to discern the location of the Sword of Zariel!

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  • Dream Gauntlet

    Head into Lulu's memories without the aid of a short rest!

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  • The Path of Dreams

    Follow Lulu's dream across Avernus as you search for the sword!

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  • The Path of Redcaps

    Follow Lulu's dream across Avernus as you are inundated by redcaps!

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  • The Lost Hollyphant

    Follow Lulu's cries across Avernus as you race to rescue her!

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  • Zapper Overload

    Follow Lulu's cries across Avernus while the Demon Zapper uses the Champions as target practice!

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  • Alterdeep

    Find your way out of Extremiton's nefarious trap.

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  • Elder Rune Attack

    Find your way out of Extremiton's nefarious trap while dealing with random Elder Runes.

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  • The Gargoyle

    Find your way out of Extremiton's nefarious trap to recruit a new Champion.

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  • Into the Unknown

    Help some farmers deal with a crazed derro before they cause a rockslide!

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  • A Tenday at Golgamann's

    Help some farmers deal with a crazed derro while some of Golgamann's friends show up.

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  • The Prison of Velkynvelve

    You awake in the underdark and try to figure out how to escape.

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  • Prisoners of Lolth

    You awake in the underdark and take on the army of the Queen of spiders!

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  • The Wandering Emporium

    Call in a favor from Mahadi while trying to help Red Ruth.

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  • Madcap Adventures Redux

    Call in a favor from Mahadi while Madcaps relentlessly attack!

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  • Tiamat's Army

    Deal with an abyssal mutiny while you travel to the monument to Tiamat.

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  • Show of Strength

    Deal with an abyssal mutiny with the strongest Champions you have.

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  • Questlines

    Clear off your quest to do list while you travel across Avernus.

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  • Raggadragga's Crew

    Clear off your quest to do list while being hunted by Raggadragga's crew.

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  • Bel's Forge

    Begin to unravel Bel's intentions as you enter an active volcano!

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  • Extreme Heat

    Begin to unravel Bel's intentions as the heat turns up!

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  • The Giant's Bane Tavern

    Enter Icewind Dale and get lost in the storm.

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  • Rime Bandits

    Enter Icewind Dale with some well-dressed bandits on your tail!

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  • The Everlasting Rime

    Continue to Ten-Towns while trying not to get lost.

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  • Enemy Summit

    Continue to Ten-Towns while some enemies from your past join the fun!

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  • Moose Tracks

    Enter Ten-Towns and help chase down some local wildlife.

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  • An Awakened Axe

    Enter Ten-Towns and help chase down some local wildlife while being chased by an Awakened Axe Beak!

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  • Civilization

    Head to Termalaine and help with an overrun gem mine!

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  • Trench Coat Run

    Head to - wait - is that... three kobolds in a Trench Coat?

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  • The Sibriex

    Follow Bel's instructions and find the Sibriex before it's too late for Elturel.

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  • The Archduke's Blessing

    Follow Bel's instructions while a cultist of Zariel preaches to your enemies.

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  • Wrecked Flying Fortress

    Explore the flying fortress to find the adamantine rods for Bel.

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  • Relentless Peril

    Explore the flying fortress while ghouls from Elturel haunt your thoughts.

    Locked
  • Dwarven Rumors

    Explore a rumor about invisible dwarves in Caer-Konig.

    Locked
  • Sunblight

    Learn what you can about the duergar fortress.

    Locked
  • Mimic Perception

    Explore a rumor about invisible dwarves in Caer-Konig while a mimic accompanies the party!

    Locked
  • Fortress Assault

    Learn what you can about the duergar fortress with the strongest among you.

    Locked
  • Social Grace

    Split the party and follow the trail of goblins with your most charming members!

    Locked
  • The Tallest of Kobolds

    Split the party with a tall 'human' coming along for the ride.

    Locked
  • Snakes on our Plane

    Find the remaining puzzle cubes while trying not to hiss too much.

    Locked
  • Acererak's Puzzle

    Destroy the Soulmonger and save the world using a select few Champions!

    Locked
  • Thrice More Into The Breach

    Head into Undermountain while grappling with even more bosses!

    Locked
  • Ettercap Swarm

    Convince the lady of Wyllowwood to guide you while a swarm of ettercaps attack!

    Locked
  • Earthquake!

    Discover the secrets of Elturel, before you are killed by the earthquakes tearing the city apart!

    Locked
  • Shadow Stalkers

    Search for Ulder Ravengard while lemures attack the party!

    Locked
  • Giant-Size Adventure

    Enter Icewind Dale with Volo on your side!

    Locked
  • Mirage Arcane

    Continue to Ten-Towns while Chadwick offers to help with the environmental control.

    Locked
  • The Bleeding Citadel

    Climb the stinking scab and enter the Bleeding Citadel.

    Locked
  • Don't Pick at the Scab

    Climb the stinking scab while trying not to disturb the architecture.

    Locked
  • Idyllglen

    Relive history as the demon lord Yeenoghu assaults a town that Zariel swore to protect.

    Locked
  • The Madness of Yeenoghu

    Relive history as you experience the madness caused by a demon lord!

    Locked
  • The Radiant Nightmare

    Chase down Xardorok's Chardalyn Dragon before it destroys Caer-Konig!

    Locked
  • Quick Thinking

    Chase down Xardorok's Chardalyn Dragon with your cleverest Champions!

    Locked
  • Waiting on Sunrise

    Race to save Termalaine before it suffers the same fate as Caer-Konig!

    Locked
  • Frontline Fighters

    Race to save Termalaine with your heartiest Champions!

    Locked
  • Deekin's Mission

    Escort the survivors to Bryn Shander, as you debate how best to move forward.

    Locked
  • Dive Bomb

    Escort the survivors to Bryn Shander, while being harassed by a Peryton.

    Locked
  • Frozen Vengeance

    Return to Sunblight fortress, to make sure Xardorok pays for his crimes.

    Locked
  • Mimic Vengeance

    Return to Sunblight fortress, with some mimics looking for revenge.

    Locked
  • Reya Reborn

    Relive history and watch as Reya takes the Sword of Zariel and becomes a Champion.

    Locked
  • The Battle of High Hall Tower

    Return to Elturel for the final battle, facing the worst Avernus has to offer.

    Locked
  • Might Makes Right

    Return to Elturel for the final battle with your strongest Champions.

    Locked
  • Elturel's Last Stand

    Face off against Archduke Zariel of Avernus, and deal with the consequences of your actions.

    Locked
  • Gargauth's Betrayal

    Face down Archduke Zariel of Avernus, along with a backstabbing pit fiend!

    Locked
  • Lost in the Underdark

    Find your way to Sloobludop while drow from Velkynvelve continue to hunt you!

    Locked
  • Demons Here, Demons There

    Find your way to Sloobludop with a collection of demons standing in your way!

    Locked
  • Leemooggoogoon Rises

    Help the Kuo-toa while you try to barter for a boat.

    Locked
  • Stragglers

    Help the Kuo-toa while you help a few straggler prisoners to safety.

    Locked
  • Drop of Time

    You've saved the world, but Strahd is patient. Eternity is just a drop of time after all.

    Locked
  • Mongrelfolk Incursion

    Help a dwarf reclaim a mine while dealing with Mongrelfolk!

    Locked
  • The Misty Grove

    Enter the Twilight Grove surrounded by the mists of Ravenloft.

    Locked
  • Misty Undermountain

    Head deeper into Undermountain, as the mists of Ravenolft encroach!

    Locked
  • Ireena von Zarovich

    Defeat the nightmare version of Ireena that Strahd has staged within Alterdeep!

    Locked
  • The Devil Arrives

    Head into the wastelands and face Strahd head-on.

    Locked
  • Zombie Dreams

    Head into Lulu's memories to confront the waves of Strahd's Zombies!

    Locked
  • A Nightmare Occasion

    Help a pair of farmers deal with a deluge of uninvited Barovian guests.

    Locked
  • CONtagious Cold

    Enter Ten-Towns and defeat a squad of twig blights from Ravenloft!

    Locked
  • The Taunting Lord

    Head to Termalaine and try not to think of the danger to come.

    Locked
  • Ending the Rime - Part 1

    Head off in the nautiloid to try and stop the Rime.

    Locked
  • Ambitious Speakers - Part 1

    Head off in the nautiloid with a speaker in tow.

    Locked
  • Ending the Rime - Part 2

    Continue to hunt for The Codicil of White, while Auril prepares to end your advances.

    Locked
  • Ambitious Speakers - Part 2

    Continue to hunt for The Codicil of White with Auril ready for you this time.

    Locked
  • Reghed Glacier Mysteries

    Take the Codicil of White to the Reghed Glacier, and try to unlock the mysteries held within.

    Locked
  • Mysteries Unlocked

    Take the Codicil of White to the Reghed Glacier with your most perceptive Champions.

    Locked
  • Tekeli-li's Hunt

    Continue to explore the Caves of Hunger, with a mad vampire gnoll on your tail.

    Locked
  • Cackling Horror

    Continue to explore the Caves of Hunger, with a mad vampire gnoll freaking you out.

    Locked
  • Prisoners of Unknown Choices

    You awake in the underdark, cursed by choices made by an unseen foe!

    Locked
  • Visions of Hornfirth

    Find your way to Sloobludop with Bubbles by your side!

    Locked
  • Red Wizard 'Escort'

    Help Artus find clues with a friend from the future.

    Locked
  • Spirit of the Trickster Gods

    Race Valindra to Mezro with the 9 Trickster Gods by your side!

    Locked
  • The Newcomers of Notoriety

    Escort a mysterious noble while Baeloth summons some fancy friends to entertain us!

    Locked
  • Thine Bounty is Mine!

    Protect the hidden lords of waterdeep while protecting your panda from a pirate!

    Locked
  • The Path of Trials

    Follow Lulu's dreams while Tiamat's chromatic dragons slow your progress!

    Locked
  • Best Friend Search Squad!

    Follow Lulu's cries across Avernus with a distracting Bubbles and Cinnamon at your side!

    Locked
  • Frozen in Fear

    Explore a rumor about invisible dwarves, while dealing with vampire gnolls!

    Locked
  • Hats off to you!

    Learn what you can while fancy red pandas attempt to 'entertain' you.

    Locked
  • The Rite of the Arcane Octad

    Explore the ancient city of Ythryn while the remainder of its defenders try to keep its secrets hidden!

    Locked
  • Alien Allies

    Explore the ancient city of Ythryn while a group of Nothics attempt to assist you.

    Locked
  • The Netherese Necropolis

    Search the city for more Arcane Octad clues while learning more about the destruction of Ythryn.

    Locked
  • Ineffectual Intellectuals

    Search the city while taking time to try and understand the magical mysteries hidden within.

    Locked
  • Neutral No More

    Head to Mantol-Derith, to learn more about the demonic incursion into the Underdark.

    Locked
  • Fungal Excitation

    Head to Mantol-Derith, while dealing with a flood of Spore Servants!

    Locked
  • Encroaching Madness

    Explore Mantol-Derith while you discover the reason behind the inter-faction war.

    Locked
  • Watchful Eyes

    Explore Mantol-Derith with the Zhentarim watching your every move.

    Locked
  • Tall Tales

    Learn about the history of the Champions & their urchin friends around the campfire.

    Locked
  • Nightmare Rats!

    Learn about the history of the Champions with Jenks & Squiddly at your side!

    Locked
  • The Witchlight Carnival

    Uncover the mysteries of the Witchlight Carnival while searching for Squiddly & Jenks.

    Locked
  • A Monarch Among Us

    Uncover the mysteries of the Witchlight Carnival with Nat close beside you.

    Locked
  • Cold as Ice

    Continue to hunt for the clues of the Rite of the Arcane Octad while the pressure mounts from all sides.

    Locked
  • Keep Your Friends Close

    Continue to hunt for the clues of the Rite of the Arcane Octad while keeping Kingsport a bit closer this time around.

    Locked
  • Friends and Foes

    As the factions within Ythryn close in around the Champions, they learn who is truly with them, and who is in it for themselves.

    Locked
  • And Your Enemies Closer

    As the factions within Ythryn close in around the Champions, the Professor Orb makes its move.

    Locked
  • Thieves of the Coven

    Dive deeper into the mysteries of the Witchlight Carnival while you continue to look for Jenks & Squiddly.

    Locked
  • Sticky Fingers

    Dive deeper into the mysteries of the Witchlight Carnival while a thief steals your gold!

    Locked
  • Hither of the Feywild

    Venture into the Feywild, learning about this mysterious plane while you search for your lost friends.

    Locked
  • Don't Breathe the Marsh Gas

    Venture into the Feywild, avoiding the effects of the marsh gas.

    Locked
  • This Quest Stinks!

    Help Volothamp Geddarm with a small task while dealing with a stinky foe.

    Locked
  • Home Not So Alone

    An annoying goblin has taken up residence in Trollskull Manor and put up defenses!

    Locked
  • When the Going Gets Tough

    Hold back indestructible stone golems with your toughest champions!

    Locked
  • Fight Dragons with Dragons

    A terrible curse slows down any champion that isn’t a Dragonborn!

    Locked
  • Tough Acting

    Chase down Xardorok's Chardalyn Dragon with your toughest champions!

    Locked
  • A Chilling Encounter

    Race to save Termalaine with a White Dragon on your tail!

    Locked
  • Volo's Guide to Kuo-toa

    Help the Kuo-toa while Volo and his friend chat you up.

    Locked
  • Crimson Perception

    Head to Mantol-Derith while a young red dragon causes havoc.

    Locked
  • Maroon Madness

    Explore Mantol-Derith while you deal with some wyrmlings who shouldn't be there.

    Locked
  • An Unexpected Geist

    Learn about the history of the Champions by listening to creepy Ghost stories!

    Locked
  • A Dragon Against Us

    Uncover the mysteries of the Witchlight Carnival while evading dragons.

    Locked
  • The Spire of Iriolarthas

    Gain the final clue to enter the Spire of Iriolarthas and face the Demilich of Ythryn.

    Locked
  • Always Watching

    Gain the final clue to enter the Spire of Iriolarthas while Iriolarthas chases you.

    Locked
  • The Fall of Ythryn

    Destroy the Ythryn Mythalar, using whatever means necessary.

    Locked
  • Icequake

    Destroy the Ythryn Mythalar, while the glacier crumbles around you.

    Locked
  • A Lesson in Classes

    Destroy the Ythryn Mythalar, with only one of each class at a time.

    Locked
  • The Strahd Squad

    Protect the Martikov family winery from destruction while fighting back hordes of zombies.

    Locked
  • A Nod from Strahd

    Head to the Amber Temple to help Kasimir while repelling Strahd.

    Locked
  • Temporal Rift in the Goblin Halls

    Search through the citadel to find the twilight grove in record time!

    Locked
  • Review by the Blackstaff

    Investigate a heinous attack just outside your new manor under the watchful eye of the Blackstaff

    Locked
  • Distracted Escape

    Search Gralhund Villa for the Nimblewright while protecting Mirt.

    Locked
  • Just The Worst

    Clear off your quest to do list with the worst of the worst.

    Locked
  • Fire and Brimstone

    Begin to unravel Bel's intentions while fighting fire and fiends!

    Locked
  • Fire and Ice

    Escort the survivors to Bryn Shander with the redeemed Zariel.

    Locked
  • REALLY Frozen Vengeance

    Return to Sunblight fortress during the coldest day of the year.

    Locked
  • Patron Party

    Dive deeper into the mysteries of the Witchlight Carnival while protecting the patrons.

    Locked
  • Don't Blast the Brigands

    Venture into the Feywild in a fog that blocks ranged attacks.

    Locked
  • The Prince of a Thousand Enemies

    Head further into Hither, as you hunt down the first of the Hourglass Coven.

    Locked
  • Uncommon Allies

    Head further into Hither, without using humans, dwarves, or elves.

    Locked
  • Downfall

    Learn the lay of the land in Downfall, as you maneuver your way through their courtly ways.

    Locked
  • First Third Out

    Learn the lay of the land in Downfall without a third of your Champions

    Locked
  • Shadowfell Stalwarts

    Revisit highlights of Barovia while fighting an incursion of shadar-kai.

    Locked
  • Twilight Twist

    Chase the Nimblewright through the streets of Waterdeep with the Raven Queen’s minions.

    Locked
  • Birds of a Feather

    Enter Castle Ravenloft with escorts from the Raven Queen.

    Locked
  • Servants of the Demon Prince

    Lost in the Undermountain, it's time to find your way home under assault by Orcus’s minions.

    Locked
  • A Neutral Party

    Follow Bel's instructions and find the Sibriex with cawing companions.

    Locked
  • Rickety Rubble

    Explore the flying fortress while trying to stay on your feet.

    Locked
  • Shady Sidekicks - Part 1

    Head off in the nautiloid with a pair of sneaky shadar-kai

    Locked
  • Shady Sidekicks - Part 2

    Continue to hunt for The Codicil of White with the Raven Queen's minions in tow.

    Locked
  • The Birds

    Head further into Hither, under assault from the sky.

    Locked
  • Second Third Out

    Learn the lay of the land in Downfall without another third of your Champions.

    Locked
  • Slack-jawed Lorna

    Face off against the first hag of the Hourglass Coven with a new Bullywug friend in tow.

    Locked
  • I'm Sure I Saw It Move!

    Face off against the first hag of the Hourglass Coven with Champions that don't like stuffed animals.

    Locked
  • The Fairy Rings of Thither

    Enter the forests of Thither and continue to unravel the mysteries of Prismeer.

    Locked
  • Zarak's Revenge

    Enter the forests of Thither for the return of Zarak!

    Locked
  • Bully for You!

    Enter the forests of Thither to prove you are ready for a new froggy friend.

    Locked
  • The Dark Heart

    Travel to Vizeran DeVir, to get to the bottom of these demon lord incursions!

    Locked
  • Undergeared

    Travel to Vizeran DeVir with your worst equipped Champions.

    Locked
  • The Alien Underdark

    Assault a mind flayer colony that may have a demon lord hiding out within it. What could go wrong?

    Locked
  • Thoughts on the Menu

    Assault a mind flayer colony with a hungry friend.

    Locked
  • Tanking Expectations

    It's a nice day to stop a wedding with a tanking champion of OUR choice.

    Locked
  • The Madness Peaks

    Head deeper into the Undermountain with the other half of your Champions missing.

    Locked
  • And a Pixie in a Pear Treant

    Help Volothamp Geddarm and a wooden friend track down an abyssal chicken.

    Locked
  • DPS in the Deeps

    Track down the Stone of Golorr and face down the Xanathar with a damage-dealing Champion of OUR choice.

    Locked
  • Going To Eleven

    Climb the stinking scab with a Champion of OUR choice

    Locked
  • The Stunning Tower Battle

    Return to Elturel for the final battle with a backup striker.

    Locked
  • Male Pattern Boldness

    Take the Codicil of White to the Reghed Glacier with a male Champion of OUR choice.

    Locked
  • Working for the Weak End

    Continue to explore the Caves of Hunger, with a mad vampire gnoll chasing your weakest champions

    Locked
  • Back to Nature

    Learn about the history of the Champions with a shambling mound by your side.

    Locked
  • End of the Line

    Face off against the first hag of the Hourglass Coven with Champion of OUR choice.

    Locked
  • The Oozing Hunger

    Search for a purple worm egg while dealing with an old friend and oozes.

    Locked
  • Levelheaded

    Search for a purple worm egg while limited in levels.

    Locked
  • The Madness of Zuggtmoy

    Collect a bunch of mushrooms while traversing a verdant fungal forest.

    Locked
  • It's So Pretty...

    Slowly collect a bunch of mushrooms while traversing a verdant fungal forest.

    Locked
  • The Cult of Lolth

    Enter the drow city of Menzoberranzan and face the Cult of Lolth.

    Locked
  • Head over Heals

    Enter the drow city of Menzoberranzan with a Healing champion of OUR choice.

    Locked
  • The Demon Lords of the Abyss

    Face the Demon Lords of the Abyss while trying to save Vajra!

    Locked
  • Speed Demons

    Face the Demon Lords of the Abyss with their minions kicked up a notch.

    Locked
  • Will of the Feywild

    Face off against the next member of the League of Malevolence while you try to understand Skabatha's plans.

    Locked
  • All Damage, All The Time

    Face off against the next member of the League of Malevolence with only your DPS Champions!

    Locked
  • The Roots of Loomlurch

    Follow these carefully laid out plans - is this crayon? - to save the other kids trapped in Loomlurch!

    Locked
  • The Loots of Loomlurch

    Follow these carefully laid out plans with your gold find Champions scouting for Skabatha's gold!

    Locked
  • Best Laid Plans

    Face off against Skabatha Nightshade as your heist takes a turn!

    Locked
  • Pincushion Party

    Face off against Skabatha Nightshade while under fire by goblins with spears!

    Locked
  • The Howling Peaks of Yon

    Enter Yon and learn about the final fractured portion of Prismeer.

    Locked
  • Strength of Character

    Enter Yon as your strongest Champions slowly go on vacation.

    Locked
  • A Familiar Friend

    Aid an Orc in taking back control of his tribe with a familiar friend.

    Locked
  • A Tale of Two Years

    Head south to confront the evil growing there using Champions from Year Two.

    Locked
  • Sneak Attack

    Sneak through the streets of Baldur's Gate and survive its seedy underbelly.

    Locked
  • In The Beginning

    Race the Xanathar to the Vault of Dragons with Champions from Year One.

    Locked
  • Evergreens with an Evergreen

    Split the party and follow the trail of goblins with a coniferous companion.

    Locked
  • Vault of Cuteness

    Stop the Xanathar from raiding the Vault of Dragons while being overwhelmed by cuteness.

    Locked
  • Power of Three

    Enter Icewind Dale with Champions from Year Three

    Locked
  • Only Human

    Continue to Ten-Towns with a human Champion of OUR choice.

    Locked
  • A Familiar Behind Us

    Uncover the mysteries of the Witchlight Carnival with your most charismatic Champions.

    Locked
  • Go Fourth

    Dive deeper into the mysteries of the Witchlight Carnival with Champions from Year Four.

    Locked
  • Vecna Lives!

    Explore the emergency in Candlekeep and discover a new threat to Faerûn.

    Locked
  • Overwhelmed with Knowledge

    Explore the emergency in Candlekeep with Champions that are amazed by the library.

    Locked
  • Well Equipped

    Stop the assault on Candlekeep with your best equipped Champions!

    Locked
  • Vecna Loots!

    Stop the assault on Candlekeep before Vecna can achieve his goal!

    Locked
  • Seeds of Destruction

    Help Laeral Silverhand understand a new threat to Waterdeep, before it's too late.

    Locked
  • Speeds of Destruction

    Help Laeral Silverhand understand a new threat to Waterdeep with a speed Champion of OUR choice.

    Locked
  • The Evacuation of Waterdeep

    Get to the Dock Ward before the city is overrun!

    Locked
  • Flapjacks and Waffles

    Get to the Dock Ward in time for breakfast.

    Locked
  • Faerûn's Most Wanted

    Learn more about the events in Baldur's Gate with Champions from the most used time gates.

    Locked
  • Faerûn's Most Neglected

    Head to Candlekeep with the Champions from the least used time gates, but watch your step!

    Locked
  • Take Five

    Head home after a job well done with Champions from Year Five. What can possibly go wrong?

    Locked
  • Nightmare Mode

    Head into Undermountain while grappling with an absolute plethora of bosses!

    Locked
  • Ten in Ten-Towns

    Enter Ten-Towns with a Champion of OUR choice.

    Locked
  • Lone Wolf Party

    Head to Termalaine with Champions that tend to go it alone.

    Locked
  • Don't Squeeze the Spiders

    Venture into the Feywild while fighting spiders resistant to magic.

    Locked
  • Where the Magic Happens

    Head further into Hither with your best magical attackers.

    Locked
  • A Demi-god's Defender

    Explore the emergency in Candlekeep against undead monstrosities that deflect blows from swords and arrows

    Locked
  • More Than Well Equipped

    Stop the assault on Candlekeep with the best of your best equipped Champions!

    Locked
  • Who Lurks Below?

    Set sail into Wildspace while you determine what's making those sounds below decks.

    Locked
  • Clowning Around

    Set sail into Wildspace while under assault from space clowns!

    Locked
  • Xanathaaaaaaar!

    Investigate a trading post nestled in an asteroid while you try to secure a new spelljamming helm!

    Locked
  • A Whale of a Time

    Investigate a trading post nestled in an asteroid with a Kindori ally!

    Locked
  • Return to the Tomb

    Return to the Tomb of Annihilation in search of the Eye of Vecna.

    Locked
  • Arcane Efforts

    Return to the Tomb of Annihilation with Champions familiar with the arcane arts.

    Locked
  • Heatwave

    Collect the Hand of Vecna from Bel, the Archduke of Avernus.

    Locked
  • To Avernus in a Handbasket

    Collect the Hand of Vecna with Delina under assault by poultry-in-motion.

    Locked
  • The Minions of Endelyn Moongrave

    Negotiate a peace between the Korreds and Brigganocks of Yon.

    Locked
  • Between a Brigganock and a Hard Place

    Negotiate a peace between the Korreds and Brigganocks of Yon while literally between them.

    Locked
  • Love Unsoiled

    Gain Endelyn's allegiance by performing the epic tragedy: Love Unsoiled!

    Locked
  • The Play's the Thing!

    Gain Endelyn's allegiance with your best actors.

    Locked
  • Hailstorm!

    Discover the secrets of Elturel, with your strongest Champions dodging hail stones.

    Locked
  • Avernus Frozen Over

    Search for Ulder Ravengard with your wisest Champions in an unlikely scenario.

    Locked
  • Smooth Talkers

    Convince the lady of Wyllowwood to guide you with your most persuasive heroes.

    Locked
  • An Owlbear of an Undertaking

    Head deeper into the Illithid infested Undermountain with an oversized pet.

    Locked
  • It's Cold Out There Today

    Explore a rumor about invisible dwarves in Caer-Konig in the middle of a blizzard.

    Locked
  • It's Cold Out There Every Day

    Learn what you can with those tough enough to handle the cold.

    Locked
  • Underdark Chill

    Travel to Vizeran DeVir in the middle of a snowfall? Underground?!?

    Locked
  • Brains on Ice

    Assault a mind flayer colony with a brainy friend.

    Locked
  • Will of the Frozen Feywild

    Face off against the next member of the League of Malevolence while under assault by Winter Eladrin!

    Locked
  • G. O. A. T.

    Face off against Skabatha Nightshade with the Greatest of All Time.

    Locked
  • The Bitter End

    Race through Motherhorn to rescue Gleam's sister before Endelyn figures out who you are!

    Locked
  • A Nimble Approach

    Race through Motherhorn to rescue Gleam's sister with your most Acrobatic champions.

    Locked
  • The Palace of Heart's Desire

    Learn about the Palace of Heart's Desire as you navigate the gardens.

    Locked
  • The Egg of Nat's Desire

    Learn about the Palace of Heart's Desire with the younger generation.

    Locked
  • The Dread Domain of Tovag

    Race across the dread domain to reach Kas the Bloody-Handed!

    Locked
  • Weak Doesn't Mean Feeble

    Race across the dread domain with Champions that don't focus on Strength!

    Locked
  • The Castle of a Thousand Vecnas

    Join the troops of Kas and learn that Vecna could be around ANY corner.

    Locked
  • Clumsy Doesn't Mean Inept

    Join the troops of Kas with Champions that don't focus on Dexterity!

    Locked
  • No One Can Hear You Scream

    Scavenge your way through Wildspace on your way to the Rock of Bral.

    Locked
  • Anchors Aweigh

    Scavenge your way through Wildspace while facing gravity anomalies.

    Locked
  • Welcome to the Rock

    Explore the Rock of Bral, trading for repair equipment, while pursued by a furious reigar!

    Locked
  • Welcome to the Band

    Explore the Rock of Bral, while escorting a music act to the Happy Beholder!

    Locked
  • The Sanctum of the Sword

    Fight your way across Tovag to recover the Sword of Kas as the dread domain tries to stop you!

    Locked
  • Kas the Bloody Handed

    Fight your way across Tovag to recover the Sword of Kas with its owner!

    Locked
  • Get Back In The Castle

    Reclaim the Hand of Vecna from the heart of the dread domain!

    Locked
  • Kas the Destroyer

    Reclaim the Hand of Vecna with the help of Kas!

    Locked
  • Déjà Vu All Over Again

    Defeat the Mind Flayers and then… Defeat the Mind Flayers

    Locked
  • Hearts Aflame

    Head into the wasteland of Avernus facing a literal heartache.

    Locked
  • Look Out!

    Head into Lulu's memories with a vivid companion.

    Locked
  • Ulkoria's Escape from Alterdeep

    Find your way out of Extremiton's nefarious trap before all your magic using champions are captured!

    Locked
  • An Icewind Dale Reunion

    Explore the ancient city of Ythryn with Pavel and Kara.

    Locked
  • The Archeologist and the Sailor

    Search the city for more Arcane Octad clues with an experienced archaeologist and a Storm Sorcerer.

    Locked
  • Third Third Out

    Learn the lay of the land in Downfall, without the last third of your Champions

    Locked
  • A Steadfast Love

    Face off against the first hag of the Hourglass Coven while protecting a storybook love.

    Locked
  • Keep Your Distance

    Return to the Tomb of Annihilation with Champions that are smart enough to stay out of harm's reach.

    Locked
  • Hands Off!

    Collect the Hand of Vecna with empty hands while fighting even more empty hands.

    Locked
  • Bad Odds in Avernus

    Follow Lulu's dream across Avernus with odd companions!

    Locked
  • An Even Worse Time in Avernus

    Follow Lulu's cries across Avernus while under attack by Red Wizards!

    Locked
  • Witty Riposting

    Chase down Xardorok's Chardalyn Dragon with your nimblest champions!

    Locked
  • How Far Away is Thay

    Race to save Termalaine while protecting Volo from Red Wizards!

    Locked
  • The Lutes of Loomlurch

    Follow these carefully laid out plans with Champions that make plans that fail.

    Locked
  • The Invisible Wizards of Thay

    Enter Yon while fighting back invisible red wizards!

    Locked
  • Owlbear Necessities

    Help Laeral Silverhand understand a new threat to Waterdeep with an owlbear companion.

    Locked
  • Best Thay Ever

    Get to the Dock Ward while evading red wizards!

    Locked
  • Frail Doesn't Mean Broken

    Race across the dread domain with Champions that don't focus on Constitution!

    Locked
  • Unreasonable Doesn't Mean Stupid

    Join the troops of Kas with Champions that don't focus on Intelligence!

    Locked
  • Checkmate

    Return to Candlekeep with Kas as everything unravels!

    Locked
  • Pin and Skewer

    Return to Candlekeep with Champions that have the most impressive stats!

    Locked
  • Vecna Out!

    It's just you and Vecna - and a citadel worth of baddies!

    Locked
  • Bully for Vecna

    It's just you and Vecna - and a few Bullywugs!

    Locked
  • The Court of Storms

    Enter the Palace of Heart's Desire and finally unlock the secrets of Prismeer.

    Locked
  • Coasting to the Finish

    Enter the Palace of Heart's Desire with a solid plan.

    Locked
  • Beware the Jabberwock

    The Jabberwock is ready for a brawl. Face them down before the hag coven descends!

    Locked
  • Quick or Quack

    The Jabberwock is ready for a brawl. Don't slow to a crawl!

    Locked
  • Calcryx Tricks

    Split the party and reveal the kobold threat with a white dragon!

    Locked
  • Goblin Halls: the Next Generation

    Search through the citadel to find the Twilight Grove with your youngest champions!

    Locked
  • Bazaar Companions

    Call in a favor from Mahadi with a shopping montage.

    Locked
  • Bahamut's Army

    Deal with an abyssal mutiny with your most honorable champions!

    Locked
  • Willing to Sacrifice

    Continue to hunt for the clues of the Rite of the Arcane Octad with those that are cold as ice.

    Locked
  • Devilishly Cold

    As the factions within Ythryn close in around the Champions, your Tieflings take center stage!

    Locked
  • The Champion's Guide to Wildspace

    Set sail into Wildspace but don't forget your towel.

    Locked
  • Not That Type of Helm!

    Investigate a trading post nestled in an asteroid while you try to secure some new fancy headwear!

    Locked
  • Tiny Treaty

    Negotiate a peace between the Korreds and Brigganocks of Yon from their point of view.

    Locked
  • All The World's A Stage

    Gain Endelyn's allegiance with the bardiest bards that ever barded!

    Locked
  • Rocky Reception

    Search for Commodore Krux while keeping a low profile.

    Locked
  • Luigi After Hours

    Search for Commodore Krux while keeping a low profile with Large Luigi.

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  • Rock and Roll

    Escape the rock before your luck runs out!

    Locked
  • Electric Mayhem

    Escape the rock during an electrical disturbance.

    Locked
  • Flight of the Kindori Pod

    Join Krux's crew, and navigate an asteroid field.

    Locked
  • 3,720 to 1

    Join Krux's crew, and navigate where they'd be crazy to follow you.

    Locked
  • Topolah's Tower

    Visit Krux's friend to collect a Wildspace navigation tool.

    Locked
  • Krux's Speed Run

    Visit Krux's friend to collect a Wildspace navigation tool with Krux!

    Locked
  • Animated Giff

    Visit Krux's friend to collect a Wildspace navigation tool while trying to impress Krux!

    Locked
  • The Hunt for The Last Breath

    Assist Gargenhale in retrieving his flagship, while Farideh learns to pilot a Spelljammer.

    Locked
  • The Chaotic Hunt for The Last Breath

    Assist Gargenhale in retrieving his flagship with Champions that prefer unorthodox tactics.

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  • To Infinity's and Beyond

    Travel to the tavern of Infinity's to find a solution to the lost kindori pod.

    Locked
  • There's a Flying Snake in my Boot!

    Travel to the tavern of Infinity's with Champions smart enough to comprehend higher mathematics.

    Locked
  • Legends and Lore

    Skabatha is ready for revenge, clear the way to Squiddly and Jenks!

    Locked
  • Unearthed Arcana

    Skabatha is ready for revenge against your best arcane scholars.

    Locked
  • The End

    Time to deal with Endelyn, save some children, and destroy a cauldron!

    Locked
  • All's Well That Ends Well

    Time to deal with Endelyn in a comedy of errors.

    Locked
  • The Jungles of Doomspace

    Explore the jungles of Aruun and try not to get eaten by a Tarrasque!

    Locked
  • Slow Down Showdown

    Explore the jungles of Aruun with characters that are too busy talking to actually fight.

    Locked
  • The Arena of Blood

    Travel to the Arena of Blood in an attempt to secure a fleet!

    Locked
  • Entrance of the Gladiators

    Travel to the Arena of Blood and face the greatest gladiators of all time!

    Locked
  • Foul Play

    Survive Xeleth's attack on the Arena and push back his forces with a surprising ally.

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  • Fowl Play

    Survive Xeleth's attack on the Arena while literally pushing back his forces.

    Locked
  • Spelljammers in Training

    The coalition is in need of Spelljammers! Luckily, we have some friends!

    Locked
  • Time Out

    The coalition is in need of Spelljammers! Luckily, we have some friends!

    Locked
  • The Beginning is the End

    Return to the Tomb of Annihilation to stop Acererak from assembling a villainous super team!

    Locked
  • Tomb of Champions

    Return to the Tomb of Annihilation to stop Acererak from assembling a villainous super team in 30 minutes or less!

    Locked
  • The End is the Beginning

    WHAT. JUST. HAPPENED?

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  • See You on the Flipside

    ?DENEPPAH .TSUJ .TAHW

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  • Welcome to Sigil

    Explore Sigil and learn more about the predicament you find yourself in.

    Locked
  • Misaligned in Sigil

    Explore Sigil with a diverse set of Champions!

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  • Fast Food

    Elude the Harmonium Peacekeepers while you try to stock up on rations and gear.

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  • Chaos Theory

    Elude the Harmonium Peacekeepers with a group of chaotic lawbreakers!

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  • The Overgrown Grove

    Enter the Twilight Grove and fight the forces of the Gulthias Tree!

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  • When Tentacles Attack

    Clear off your quest to do list while tentacles attack!

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  • Flames of Avernus

    Begin to unravel Bel's intentions as you enter an active volcano!

    Locked
  • Mental Gymnastics

    Help some farmers deal with a mind flayer epidemic!

    Locked
  • Don't Lose Your Head

    Escort the survivors to Bryn Shander while under assault by brain eating intellect devourers!

    Locked
  • Mind Spike

    Return to Sunblight fortress under assault by mind flayers that seek revenge!

    Locked
  • A Wise Approach

    Race through Motherhorn to rescue Gleam's sister with Champions that don't spurn Wisdom!

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  • The Brains of an Illithid's Desire

    Learn about the Palace of Heart's Desire with Champions that have less than stellar ability scores.

    Locked
  • Arcane Suppression

    Scavenge your way through Wildspace in an antimagic field.

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  • Welcome to the Vrocks

    Explore the Rock of Bral, trading for repair equipment, while pursued by a furious flock of vrocks!

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  • Into Xaryxispace

    The time has come to attack the Imperial Citadel. Ready your Spelljammers!

    Locked
  • One Spelljammer at a Time

    The time has come to attack the Imperial Citadel. Ready your Chaotic Good heroes!

    Locked
  • The Battle of Xaryxis

    Find a way to rescue Xedalli and stop Xeleth, before it's too late!

    Locked
  • Defense Measures

    Find a way to rescue Xedalli and stop Xeleth, while being attacked by magical defenses!

    Locked
  • The Last Light of Xaryxis

    It's a race against time as the Champions must escape Xaryxispace!

    Locked
  • 15 minutes to Doomsday

    It's REALLY a race against time as the Champions must escape Xaryxispace!

    Locked
  • Realmspace Restored

    Return to Toril and stop Mind Flayers from taking over Waterdeep!

    Locked
  • Evil to the Core

    Return to Toril and stop Mind Flayers from taking over Waterdeep with Evil Champions!

    Locked
  • The Fortune's Wheel

    The Champions deal with the chaos of the Fortune's Wheel casino!

    Locked
  • The Misfortune's Wheel

    The Champions deal with the chaos of the Fortune's Wheel casino while broke!

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  • A Glitch in the Mortuary

    Descend further into the Mortuary and find another glitched Champion!

    Locked
  • A Gnome in the Mortuary

    Descend further into the Mortuary with Gnome Avren!

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  • Welcome to the Outlands

    Begin to explore the Outlands, and find a walking castle!

    Locked
  • We've Got Swords and Flames

    Begin to explore the Outlands, and find a walking castle and running enemies!

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  • Crystalwork

    Explore more of the Walking Castle and help get it moving again!

    Locked
  • Lawfulwork

    Explore more of the Walking Castle with some lawful Champions in a hurry.

    Locked
  • The Witch and The Wyrmling

    Assist a witch with a time dragon problem. Assist a time dragon with a witch problem.

    Locked
  • The Lion, the Witch, and the Wyrmling

    Assist with a witch/time dragon problem by recruiting some Tabaxi help.

    Locked
  • Inversion

    Enter the town of modrons, with modrons on top of modrons.

    Locked
  • Time Inversion

    Enter the town of modrons, with a dragon by your side.

    Locked
  • A Tale of Two Vecnas

    Investigate a cult of Vecna in the Neverdeath Graveyard!

    Locked
  • Stench of Death

    Investigate a cult of Vecna with heroes that have a strong stomach!

    Locked
  • The Wizards Three

    Join forces with the Wizards Three and venture into the Underdark!

    Locked
  • Mordenkainen's Moment

    Join forces with Mordenkainen of the Wizards Three and venture into the Underdark!

    Locked
  • Baldur's Gate Expatriates - Part 1

    Head off in the nautiloid with a crew experienced with ceremorphosis.

    Locked
  • Baldur's Gate Expatriates - Part 2

    Continue to hunt for The Codicil of White, while dealing with those tadpoles in your head.

    Locked
  • The Magical Rings of Thither

    Enter the forests of Thither with those well versed in the magical arts.

    Locked
  • No Damage, None of the Time

    Face off against the next member of the League of Malevolence without your damage dealers!

    Locked
  • Emperor Vecna Lives

    Explore the emergency in Candlekeep and discover an even newer threat to Faerûn.

    Locked
  • Very Well Equipped

    Stop the assault on Candlekeep with the very best of your best equipped Champions!

    Locked
  • Con Crud

    Search for Commodore Krux while your tough Champions are off doing something else.

    Locked
  • Modal Nodes

    Escape the rock before somebody shoots first.

    Locked
  • Tomb of Champions II: Funky Fandango

    Return to the Tomb of Annihilation to stop Acererak from assembling a villainous super team with even more speed!

    Locked
  • Mixing It Up

    NEPHEW. ADJUST. PATH?

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  • Havock's Zenith

    Venture into the Astral Sea and search for the second piece of the rod!

    Locked
  • Swords at the Ready

    Venture into the Astral Sea supporting your best fighter.

    Locked
  • The Heart of Havock

    Venture into the Astral Sea and search for the second piece of the rod!

    Locked
  • The Messenger of the Kitten Lord

    Break the second ward, find the vault, and try not to get distracted by the CUTENESS!

    Locked
  • Soul's Mirage

    Get lost in the desert, and encounter some interesting dreams from your past.

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  • Dessert in the Desert

    Get lost in the dessert, and encounter some interesting dreams from our past.

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  • Titan on the Town

    The Champions must hunt down Sylvania's moving gate through a sea of chaotic celebrations.

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  • Clockwise Through the Great Wheel

    The Champions must hunt down Sylvania's moving gate with heroes of every alignment!

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  • Heralds of Evil

    Follow Bel's instructions and find the Sibriex with your evil Champions.

    Locked
  • Cake or Death?

    Explore the flying fortress while under attack by assorted baked goods.

    Locked
  • A Key Factor

    Take the Codicil of White to the Reghed Glacier with a female Champion of OUR choice.

    Locked
  • Rulebreakers

    Gain the final clue to enter the Spire of Iriolarthas while being chased by Harmonium Guards.

    Locked
  • The Boots of Loomlurch

    Follow these carefully laid out plans with Champions that understand the importance of good footwear.

    Locked
  • Last But Not Yeast

    Face off against Skabatha Nightshade and her Cakers allies!

    Locked
  • Never Tell Me The Odds

    Join Krux's crew, and navigate an asteroid field with a pair of bickering constructs.

    Locked
  • The Arcane Hunt for the Last Breath

    Assist Gargenhale in retrieving his flagship, with Champions that can pilot a Spelljammer.

    Locked
  • Undertakings in Sigil

    Explore Sigil while your good Champions evade the Heralds of Dust!

    Locked
  • Twice Through the Great Wheel

    The Champions must hunt down Sylvania's moving gate to gain Wren's allegiance!

    Locked
  • Time's Mausoleum

    Help Eonstaryx with a dragon memory problem while you face an old foe.

    Locked
  • Chronepsis's Legacy

    Help Eonstaryx with a dragon memory problem using your draconic heroes.

    Locked
  • Heroes of the Day

    The Champions venture into the mountains of the Outlands and discover what being a hero really means.

    Locked
  • Glory to Glorium

    The Champions venture into the mountains of the Outlands and discover what it means to be a free spirit.

    Locked
  • A Cause for Kas

    Help Vecna find a new hand and eye, even if Kas thinks it's a bad idea!

    Locked
  • Lend a Hand

    Help Vecna find a new hand and eye while overrun by hands.

    Locked
  • The Ruined Colossus

    Travel to Eberron to find a piece of the rod inside a ruined warforged colossus!

    Locked
  • No Good Options

    Travel to Eberron to find a piece of the rod with a custom set of evil Champions!

    Locked
  • Death House

    Make your way to Barovia to find the next piece of the Rod of Seven Parts.

    Locked
  • Above Average

    Make your way to Barovia to find the next piece of the Rod of Seven Parts while fighting Strahd's allies!

    Locked
  • Sacrifice

    Survive the night in Strahd's twisted nightmare… If you dare!

    Locked
  • Oh, the Humanity!

    Survive the night with only humans in Strahd's twisted nightmare… If you dare!

    Locked
  • Strong and Healthy

    Climb the stinking scab and enter the Bleeding Citadel while facing foes hungry for blood.

    Locked
  • A Rider's Time to Shine

    Relive history while taking on devilish foes with Champions on the straight and narrow path.

    Locked
  • The Pumpkins from High Hall Tower

    Return to Elturel for the final battle, facing the worst pumpkins that Avernus has to offer.

    Locked
  • Lulu's Last Stand

    Face off against Archduke Zariel of Avernus with a Hollyphant friend.

    Locked
  • Reya's Last Stand

    Face off against Archduke Zariel of Avernus with Reya!

    Locked
  • Run Away!

    Continue to explore the Caves of Hunger, with a bunch of mad vampire gnolls on your tail.

    Locked
  • Eight for the Octad

    Explore the ancient city of Ythryn with a Champion of OUR choice!

    Locked
  • Find a Wooden Stake

    Fight your way across Tovag to recover the Sword of Kas as vampires try to stop you!

    Locked
  • Kas the Betrayer

    Reclaim the Hand of Vecna and impress Kas enough to claim a new look!

    Locked
  • Forever Wounded

    Enter the Palace of Heart's Desire and face those hungry for blood.

    Locked
  • Snicker-Snack

    The Jabberwock is ready for a brawl. Time to hack, snicker-snack!

    Locked
  • You're My Favorite Fighter

    Travel to the tavern of Infinity's with your favorite deputies.

    Locked
  • Night Knight

    Explore the jungles of Aruun with those tough enough to survive being eaten by a Tarrasque!

    Locked
  • Necessary Evil

    Elude the Harmonium Peacekeepers with a group of professional evil doers!

    Locked
  • Fortune's Folly

    The Champions deal with the chaos of the Fortune's Wheel casino with their own chaotic good luck!

    Locked
  • The Lost Modron

    Search for R04M within the encroaching darkness of the Shadowfell.

    Locked
  • Song and Silence

    Search for R04M within the encroaching darkness of the Shadowfell with some skillful allies.

    Locked
  • Realm of Enchanted Mysteries

    Escape with R04M while dealing with a visit from our old pal Somnus.

    Locked
  • R04M Where You Want To

    Escape with R04M while dealing with some not-so-good Champions.

    Locked
  • Full Circle

    Travel back to Sigil as the puzzle pieces start to fall into place.

    Locked
  • Fully Aligned

    Travel back to Sigil as the alignment puzzle pieces start to fall into place.

    Locked
  • Return to Fortune's Wheel

    Search Fortune's Wheel and the Platinum Rooms to find Shemeshka!

    Locked
  • Four Corners

    Search Fortune's Wheel and the Platinum Rooms while evading hordes of Modrons!

    Locked
  • The Peylon Tree

    Investigate the peylon tree in search of the next piece of the rod.

    Locked
  • Return of the Lone Wolf Party

    Investigate the peylon tree with a lone werewolf and Champions that are just as lonely.

    Locked
  • Three Moons Vault

    Enter Three Moons Vault to claim the next rod piece from an evil archmage.

    Locked
  • The Old Ways

    Enter Three Moons Vault while facing Lord Soth with your older Champions.

    Locked
  • Shemeshka's Gambit

    Face down Shemeshka and determine Wren's true loyalty.

    Locked
  • Aligned in Purpose

    Face down Shemeshka and determine Wren's true loyalty with a Champion of OUR choice.

    Locked
  • Tyrant's Spiral

    Travel to the Gzemnid's Realm and save the lost modrons!

    Locked
  • Eye Spy

    Travel to the Gzemnid's Realm and save the lost modrons while fighting a hive of Beholders!

    Locked
  • Friend of Nature

    Every night, zombies are attacking a nature loving village

    Locked
  • Waves of Evil

    A local mine needs some evil help to solve an evil goblin problem

    Locked
  • Cryophilic Combatants

    Search the city for more Arcane Octad clues while fighting back enemies that thrive in the cold.

    Locked
  • Pay the Price

    Continue to hunt for the clues of the Rite of the Arcane Octad with Champions who are not foreign to the ways of wealth.

    Locked
  • Fiendishly Fierce

    As the factions within Ythryn close in around the Champions, they definitely learn who is in it for themselves.

    Locked
  • Class Clown

    Gain the final clue to enter the Spire of Iriolarthas while fighting space clowns.

    Locked
  • Xerophon's Ythryn Zenith

    Destroy the Ythryn Mythalar, with Xerophon!

    Locked
  • Elf Help

    Help Laeral Silverhand understand a new threat to Waterdeep with help from some elves.

    Locked
  • Send In The Clowns

    Get to the Dock Ward with some foolish helpers.

    Locked
  • Fiend Folio

    Skabatha is ready for revenge, with some daemonic assistance!

    Locked
  • The Final Curtain

    Time to deal with Endelyn while fighting monsters that get harder and harder to defeat!

    Locked
  • A Hitch in the Mortuary

    Descend further into the Mortuary with Hitch!

    Locked
  • We Take It Fey by Fey

    Begin to explore the Outlands, and find a walking castle and some flying fey!

    Locked
  • Friends and Fiends

    Investigate a cult of Vecna while fighting some fiendish foes!

    Locked
  • Alustriel's Arrival

    Join forces with Alustriel Silverhand of the Wizards Three and venture into the Underdark!

    Locked
  • Isle of Serpents

    Travel to Oerth and slither along with a surplus of snakes!

    Locked
  • Snakes on a Material Plane

    Travel to Oerth and slither along with a super surplus of soaring snakes!

    Locked
  • Tomb of Wayward Souls

    Explore a disorienting dungeon in search of the next rod piece.

    Locked
  • The False Lich's Hold

    Explore a disorienting dungeon while under the hold of Rerak, the False Lich!

    Locked
  • Hellbound

    Travel to Avernus in search of the final rod piece.

    Locked
  • Racing Through Avernus

    Quickly travel through Avernus in search of the final rod piece.

    Locked
  • The Red Belvedere

    Score big at a hellish casino to win the rod's final piece!

    Locked
  • Ante Up

    Score big at a hellish casino to win the rod's final piece and a bunch of gold!

    Locked
  • Next Level

    Search for a purple worm egg while being limited even more in levels.

    Locked
  • The Lightning Peaks of Yon

    Enter Yon and learn about the hazards of lightning.

    Locked
  • En Passant

    Return to Candlekeep while fighting enemies that know how to double move.

    Locked
  • Fight Fire with Fire

    It's just you and Vecna - and ALL the baddies!

    Locked
  • None of Your Bee's Knees

    Negotiate a peace while failing to be friends with your bee friends.

    Locked
  • To Be or Not To Be

    Gain Endelyn's allegiance by contemplating the meaning of life.

    Locked
  • Moonlit Madness

    Travel to the Arena of Blood while some Champions are afflicted by Lunacy.

    Locked
  • Owl Prey

    Survive Xeleth's attack on the Arena and push back his forces with a really surprising ally.

    Locked
  • Stay On Target

    The coalition is in need of Spelljammers! And our pilots are under attack!

    Locked
  • Frozenwork

    Explore more of the Walking Castle and stop it from being frozen!

    Locked
  • Whisker Whisk

    Assist with a witch/time dragon problem while literally herding cats.

    Locked
  • Automata's Arbiters

    Enter the town of modrons and understand 10 PRINT MODRON 20 GOTO 10

    Locked
  • Tiamat's Terrors

    Venture into the Astral Sea while being hunted by dragons!

    Locked
  • Foul Air

    Break the second ward, find the vault, and try not to get poisoned by the foul air!

    Locked
  • Deadly Dragons

    Help Vecna find a new hand and eye while surrounded by dragons!

    Locked
  • The Rod of Seven Parts

    Assemble the completed rod and discover what happens next.

    Locked
  • The House Always Wins

    Assemble the completed rod while under the threat of a giant roulette ball.

    Locked
  • Double or Nothing

    Assemble the completed rod and gain a beneficial Windfall.

    Locked
  • Pandemonium

    Trek across Pandemonium in search of Vecna.

    Locked
  • Panda-monium

    Trek across Panda-monium in search of Vecna.

    Locked
  • The War of Pandesmos

    Square off with Lolth's forces in Pandesmos.

    Locked
  • The Relentless War of Pandesmos

    Square off with Lolth's relentless forces in Pandesmos with a drow companion.

    Locked
  • The Ruinous Citadel

    Enter the Ruinous Citadel to confront Vecna and an ancient evil.

    Locked
  • The Ruinous Bosses

    Enter the Ruinous Citadel to confront Vecna and an ancient evil with some diverse Champions.

    Locked
  • Vecna's Grasp

    Unmake the Unrealities of Vecna's wildest dreams.

    Locked
  • Betraying the Betrayer

    Unmake the Unrealities of Vecna's wildest dreams while the Champions are torn apart by betrayal.

    Locked
  • Shattered Reflection

    Defeat Emperor Vecna once and for all, no matter the cost.

    Locked
  • Lending a Hand and Eye

    Defeat Emperor Vecna once and for all with the Hand and Eye of Vecna.

    Locked
  • A Bad Trip Down Memory Lane

    Collect a bunch of mushrooms while facing almost everything you could possibly imagine.

    Locked
  • The Cult of Vecna

    Enter the drow city of Menzoberranzan and face both the Cult of Lolth AND the Cult of Vecna!

    Locked
  • Doom and Domination

    Face the Demon Lords of the Abyss while dealing with dominated duelists.

    Locked
  • A Strong Approach

    Race through Motherhorn to rescue Gleam's sister with your most athletic champions.

    Locked
  • The Secrets of Vecna's Desire

    Learn about the Palace of Heart's Desire while facing illusions of Vecna.

    Locked
  • Don't Miss with Hiss

    Enter the Palace of Heart's Desire and finally unlock the secrets of Prismeer with Nat and Hiss!

    Locked
  • One Vecna at a Time

    The time has come to attack the Imperial Citadel. Ready your smartest Champions!

    Locked
  • A Tough Offense

    Find a way to rescue Xedalli and stop Xeleth with your best fighting force.

    Locked
  • 10 Minutes to Doomsday

    Time is tight as the Champions must escape Xaryxispace!

    Locked
  • No Slow Options

    Travel to Eberron to find a piece of the rod inside a ruined warforged colossus while facing quick enemies!

    Locked
  • Infernal Legacy

    Help Eonstaryx with a dragon memory problem with some tiefling Champions.

    Locked
  • Heroes of the Hour

    The Champions venture into the mountains of the Outlands and discover what being a fast hero really means.

    Locked
  • Prime Time

    Make your way to Barovia to find the next piece of the Rod of Seven Parts while Vecna makes his presence known.

    Locked
  • Get to the Point

    Survive the night with only elves in Strahd's twisted nightmare… If you dare!

    Locked
  • Tome and Blood

    Search for R04M within the encroaching darkness of the Shadowfell with some arcane allies.

    Locked
  • An Acquired Taste

    Ezmerelda and Volo travel to Barovia for a critical quest.

    Locked
  • Hunting For A Good Meal

    Ezmerelda and Volo travel to Barovia with a band of hunters.

    Locked
  • Swimming In Debuff

    Ezmerelda and Volo travel to Barovia with some Debuff Champions.

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  • Breaker Breaker

    Ezmerelda and Volo travel to Barovia for a critical quest to break something with an ogre.

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  • The Ties That Bind

    Catti-brie and the other Companions of the Hall must save Ten-Towns from a wrathful dragon.

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  • The Pugilists That Push

    Catti-brie and the other Companions of the Hall must save Ten-Towns from a wrathful dragon while knocking back foes.

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  • The Champions That Crit

    Catti-brie and the other Companions of the Hall must save Ten-Towns with some critical allies.

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  • The Fodder That Fights

    Catti-brie and the other Companions of the Hall must save Ten-Towns with some expendable helpers.

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  • A Royal Welcome

    Melf and friends endeavor to ensure the safety of Neverwinter.

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  • An Arranged Welcome

    Melf and some precisely positioned friends endeavor to ensure the safety of Neverwinter.

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  • A Mixed Welcome

    Melf and a diverse set of friends endeavor to ensure the safety of Neverwinter.

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  • An Acidic Welcome

    Melf and friends endeavor to ensure the safety of Neverwinter with some signature acid arrow help.

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  • Two Skies

    Lae'zel and Nrakk overcome their differences to stop a mind flayer threat.

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  • For Vengeance

    Lae'zel and Nrakk overcome their critical differences to stop a mind flayer threat.

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  • For Resolve

    Lae'zel and Nrakk overcome their differences with those that follow and renounce the ways of Gith.

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  • For Victory

    Lae'zel and Nrakk overcome their differences to stop a mind flayer threat by any means necessary.

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  • Returning Day

    Dynaheir and friends investigate cultist activity in Baldur's Gate.

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  • A Good Tank Is Hard To Find

    Dynaheir and friends investigate cultist activity in Baldur's Gate while limited in protection.

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  • Threading the Needle

    Dynaheir and her friends with a precise Constitution investigate cultist activity in Baldur's Gate.

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  • Nom Nom Nom

    Dynaheir and her devouring "friend" investigate cultist activity in Baldur's Gate.

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  • Friends of a Feather

    Strongheart explores the Feywild with an old friend and a few helpful guides.

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  • An Event Worth Remembering

    Strongheart explores the Feywild with an old friend and a few eventful guides.

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  • The Critical Hits Strike Back

    Strongheart explores the Feywild with an old friend and a few critical guides.

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  • An Affiliation Affair

    Strongheart explores the Feywild with an old friend and a few groups of guides.

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  • Critical Level

    Search for a purple worm egg while critically limited in levels.

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  • Shadows in the Tomb

    Return to the Tomb of Annihilation while defending yourself from some shadar-kai.

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  • Bel of the Ball

    Repeatedly collect the Hand of Vecna from Bel, the Archduke of Avernus.

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  • Bosses Lurk Below

    Set sail into Wildspace with those that are both strong in body and in personality.

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  • Shadow Business

    Investigate a trading post nestled in an asteroid while Shadar-Kai try to stop your best negotiators from conducting business!

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  • Game Over, Man!

    Scavenge your way through Wildspace while defending yourself from Monstrosities!

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  • Welcome to the Jungle

    Explore the Rock of Bral while being jumped by a jumble of jungle juggernauts!

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  • Click or Clack

    The Jabberwock is ready for a brawl. Choose between clicking familiars or a clacking Thri-kreen!

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  • Deities & Demigods

    Skabatha is ready for revenge against those with a touch of divinity.

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  • Parting Is Such Sweet Sorrow

    Time to deal with Endelyn with a rotating cast of DPS characters.

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  • Wherever I May R04M

    Escape with R04M while under attack by some shadowy warriors.

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  • Somewhat Aligned

    Travel back to Sigil as the puzzle pieces continue to align.

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  • Strike Force

    Search Fortune's Wheel and the Platinum Rooms to find Shemeshka with a well-chosen team of Champions.

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  • The Foggy Tree

    Investigate the peylon tree in search of the next piece of the rod, but it's so foggy you can't see your hand in front of your face.

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  • The Gifted Ways

    Enter Three Moons Vault with Champions that must have cheated when rolling their ability scores.

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  • Market Mischief

    Havilar and Farideh get pulled into a black market investigation with Black Viper.

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  • Double Standards

    Havilar and Farideh get pulled into a black market investigation with twice the requirements.

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  • Chipping Away

    Havilar and Farideh get pulled into a black market investigation while facing some armored foes.

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  • Charging Up

    Havilar and Farideh get pulled into a black market investigation while facing foes that grow stronger before they engage.

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  • A Tricksy Pixie

    Hank and his friends enjoy the Witchlight Carnival thanks to the generosity of a 'friendly' pixie.

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  • How Low Can You Go?

    Hank and his friends with a variety of low ability scores enjoy the Witchlight Carnival.

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  • One Hit Wonders

    Hank and his friends enjoy the Witchlight Carnival while facing particularly deadly enemies.

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  • Crossover Episode

    Hank and ALL of his friends enjoy the Witchlight Carnival thanks to the generosity of a 'friendly' pixie.

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  • Ashes of the Past

    Kas seeks new purpose in unlife, with a little help from his friends.

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  • Uneclipsed

    Kas seeks new purpose in unlife, with a little help from his supporting friends.

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  • Who's the Boss?

    Kas seeks new purpose in unlife, while facing some additional bosses.

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  • No Rest for the Wicked

    Kas seeks new purpose in unlife, with a little help from his restless friends.

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  • Case File #9717

    Nordom and friends investigate a curious case of vanishing modrons.

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  • Gone Missing

    Nordom and friends investigate a curious case of vanishing modrons and vanishing Champions.

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  • Clockwork Clash

    Nordom and friends investigate a curious case of aggressive and armored modrons.

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  • All Roads Lead to R04M

    Nordom, R04M, and friends investigate a curious case of vanishing modrons.

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  • Foolish Doesn't Mean Clueless

    Race across the dread domain with Champions that don't focus on Wisdom!

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  • Boring Doesn't Mean Useless

    Join the troops of Kas with Champions that don't focus on Charisma!

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  • You Better Watch Out

    |Fight your way across Tovag to recover the Sword of Kas as the dreaded cold tries to stop you!

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  • Snow and Steady

    Search for Commodore Krux while staying warm.

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  • Wyld Stallyns

    Escape the rock before you need to give your history report.

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  • Not Entirely Stable

    Join Krux's crew, and navigate a shaky asteroid field.

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  • Parting Giff

    Visit Krux's friend to collect a Wildspace navigation tool while under attack by a menagerie of monsters.

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  • Tomb of Champions III: Zany Zephyr Zip

    Return to the Tomb of Annihilation to stop Acererak from assembling a villainous super team as fast as possible!

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  • Frozen Dessert in the Desert

    Get lost in the frozen dessert, and encounter some interesting dreams from your past.

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  • Frosty Reception

    Travel to Oerth and slither along with Champions that are agile enough to not get stepped on.

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  • Specter of Death

    Explore a disorienting dungeon under the specter of death.

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  • Infernal Inferno

    Travel to Avernus in search of the final rod piece in blazing hot conditions.

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  • Legacy

    Duke Ravengard and allies embark on a hellish rescue mission.

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  • Rise of a Legacy

    Duke Ravengard and a select group of allies embark on a hellish rescue mission.

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  • Burden of Legacy

    Duke Ravengard and a dwindling supply of allies embark on a hellish rescue mission.

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  • End of a Legacy

    Duke Ravengard and a pitiful handful of allies embark on a hellish rescue mission.

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  • The Ultimate Treasure

    Spurt wants to be a pirate, and he's making it everyone's problem.

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  • Kobold Without a Cause

    Spurt wants to be a pirate, and he's making it a problem for anyone that isn't already part of a crew.

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  • The Fast and the Flattened

    Spurt wants to be a pirate, and he's quickly making it everyone's problem.

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  • Wasps and the Kobold that Loves Them

    Spurt wants to be a pirate, and he keeps droning on about it.

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  • Kas the DPS

    Fight your way across Tovag with Kas as your main damage dealer!

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  • Endgame

    Return to Candlekeep when you are fully geared up!

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  • Sacrificial Lambs

    It's just you and Vecna - and a bunch of disposable goody two-shoes.

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  • The Devilish Hunt for the Last Breath

    Assist Gargenhale in retrieving his flagship with a Tiefling crew!

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  • Somebody's Poisoned the Waterhole!

    Travel to the tavern of Infinity's to find a solution to some horrible poison.

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  • Sleep Tight

    Explore the jungles of Aruun and try to keep your eyes open.

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  • Out of the Frying Pan

    Travel to the Arena of Blood while under fire!

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  • Windy Day

    Face down Shemeshka and determine Wren's true loyalty in a brisk windstorm.

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  • Eye Eye, Captain!

    Travel to the Gzemnid's Realm while facing even more beholders!

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  • Double Down

    Score big at a hellish casino with double the stakes!

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  • Random-onium

    Trek across Random-onium in search of Vecna.

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  • The Fiery War of Pandesmos

    Square off with Lolth's forces in Pandesmos with some unique allies.

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  • Battle Brawl

    Baeloth lends his experience to a charity fundraiser for refugees.

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  • Power Word Pain

    Baeloth lends his experience to a charity fundraiser for refugees while his companions suffer.

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  • Power Word Stun

    Baeloth lends his experience to a charity fundraiser for refugees while his companions are incapacitated.

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  • Power Word Kill

    Baeloth lends his experience to a charity fundraiser for refugees while his companions drop like flies.

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  • Dark Moon

    Shadowheart and allies chase after a stolen relic to another world.

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  • Three Wolf Moon

    Shadowheart and allies chase after a stolen relic to another world while being chased by wolves.

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  • Waxing or Waning

    Shadowheart and her agile allies chase after a stolen relic to another world.

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  • Can't Cast a Shadow Without Some Light

    Shadowheart and her clumsy allies chase after a stolen relic to another world.

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  • Visions of Death

    Collect a bunch of mushrooms while traversing a verdant fungal forest while facing the inevitable.

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  • The Cult of Takhisis

    Enter the drow city of Menzoberranzan and face… Draconians?!?

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  • Towel Play

    Survive Xeleth's attack on the Arena and push back his forces with unaffiliated Champions.

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  • Switched Off the Targeting Construct

    The coalition is in need of Spelljammers! Luckily, we have some friends that excel against empires!

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  • One Draconian at a Time

    The time has come to attack the Imperial Citadel. It's time for the dragon kin to face each other!

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  • Tank You Very Much

    Find a way to rescue Xedalli and stop Xeleth, with a lot of bodyguards.

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  • Precisely Arranged

    AADE. EHHJ. NPPSTTUW?

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  • Monstrosities in Sigil

    Explore Sigil and learn more about the awfully lawful predicament you find yourself in.

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  • The Ruinous Draconians

    Enter the Ruinous Citadel to confront evil with evil.

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  • Dream or Nightmare?

    Unmake the Unrealities of Vecna's wildest dreams featuring unusual unfriendlies!

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  • Finding the Path

    Kalix tests his skill as a hunter against the ultimate challenge - the legendary tarrasque.

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  • Finding the Monstrosities

    Kalix tests his skill as a hunter against the ultimate challenge - monstrosities like the legendary tarrasque.

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  • A Specific Species

    Kalix and some specific friends test his skill as a hunter against the ultimate challenge - the legendary tarrasque.

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  • Hunting the Path

    Kalix tests his skill with a team of hunters against the ultimate challenge - the legendary tarrasque.

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  • Over & Under

    Barrowin and friends must save the people of Icewind Dale from the Cult of the Dragon!

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  • Speedy Strikers

    Barrowin and her fast attacking friends must save the people of Icewind Dale from the Cult of the Dragon!

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  • I Am The Law

    Barrowin and her lawful friends must save the people of Icewind Dale from the Cult of the Dragon!

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  • Way Under

    Barrowin and her small friends must save the people of Icewind Dale from the Cult of the Dragon!

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  • Kindred Spirits

    Allies of Chult travel with Birdsong to investigate the haunted ruins of Mezro.

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  • Lonely Spirits

    Allies of Chult travel with Birdsong to investigate the haunted ruins of Mezro before they're overwhelmed by the dead.

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  • Lawful Spirits

    Allies of Chult travel with Birdsong to stop the party at the haunted ruins of Mezro from getting out of hand.

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  • Musical Spirits

    Allies of Chult travel with Birdsong and her backup singers to investigate the haunted ruins of Mezro.

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  • Making It Work

    Tess leads the Fallbacks into Undermountain for a team-building adventure.

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  • Making It Smell

    Tess leads the Fallbacks into Undermountain for a smelly team-building adventure.

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  • Role Models

    Tess leads the Fallbacks into Undermountain for a diverse team-building adventure.

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  • Team Up

    Tess leads the Fallbacks and one other affiliation into Undermountain for a team-building adventure.

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  • The Sleeper Awakens

    The Champions must fight to save Waterdeep from the machinations of a hateful foe.

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  • Small Solutions for Big Problems

    The Champions must fight to save Waterdeep from the machinations of a hateful foe and their red wizards allies!

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  • Story Mode

    The Champions must fight to save Waterdeep from the machinations of a hateful foe with Laeral Silverhand!

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  • Relentless Resolve

    The Champions must fight to save Waterdeep from the machinations of a hateful foe and their relentless undead army.

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  • The Tale of the Titan's Fall

    The Champions must fight to save Waterdeep from an ancient terror reforged.

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  • Race to Save Waterdeep

    The Champions must fight to save Waterdeep from an ancient terror reforged as fast as they can!

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  • Story Mode Too

    The Champions must fight to save Waterdeep with Vajra Safahr from an ancient terror reforged!

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  • Quick and the Squished

    The Champions must fight to save Waterdeep from an ancient terror with a good arm for throwing rubble.

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