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Metal Gear Solid V: Ground Zeroes is a prologue to Metal Gear Solid V: The Phantom Pain. It offers players new sneaking and traversal methods compared to its predecessors, as well as the choice in what order the story events take place by selecting missions by advance. The most important change for this title is the shift to an open world design with a real-time day and night cycle doing away with the linear mission approach of previous games. The game was originally developed as a mission for The Phantom Pain, but an extended development time resulted in director Hideo Kojima splitting the specific portion of the game as a stand-alone product so that players could get early access to Metal Gear Solid V.
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No one has written a set for METAL GEAR SOLID V: GROUND ZEROES yet: no story checklist, no manual records, no completion bars. Requesting one puts it on our list.
Downfall
Clear the "Ground Zeroes" mission
Reunion
Reunite with Chico or Paz
Genesis
Clear a Side Op or Extra Op
Accomplished
Clear all missions (including Side Ops and Extra Ops)
Skilled
Clear any mission (including Side Ops and Extra Ops) with a S-rank
Hero
Clear all missions (including Side Ops and Extra Ops) with a S-rank
Rescue
In the "Ground Zeroes" mission, rescue the prisoner to be executed and extract him via chopper
Depth
Clear the "Eliminate the Renegade Threat" Side Op by extracting both targets
Pacifist
Clear the "Intel Operative Rescue" Side Op without killing a single enemy
Infiltration
Clear the "Classified Intel Acquisition" Side Op while riding in the back of a truck
Extraction
In the "Destroy the Anti-Air Emplacements" Side Op, rescue and extract all prisoners via chopper
Reminiscence
Recreate all scenes in the "Déjà-Vu" Extra Op
Hidden
Clear the "Jamais Vu" Extra Op with 0 enemy combat statuses
Unlocked
Unlock all trials
Information
Obtain all cassette tapes
Insignia
Obtain all XOF unit patches
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