Monster Train

Monster Train

2020Xbox Series X|SAndroidPC (Microsoft Windows)iOSPlayStation 5Xbox OneNintendo Switch

1 player · 1 rolled credits · 0 100%ed

Hell has frozen over. Only you can protect the final burning pyre from the forces of heaven and restore the inferno. Monster Train brings a new strategic layer to roguelike deckbuilding, with three vertical playing fields to defend. Includes the released updates Wild Mutations and Friends & Foes! No playthrough is ever the same, it’s a fresh challenge every time. You’ll never play the same deck twice!

View on IGDB.com (opens in a new tab)View on Steam (opens in a new tab)

Your rating

rate it

Your shelf

Not on a shelf yet.

Screenshots

Story2
  • Locked
  • Locked
Extras51
  • S-imp-le!

    Play an Imp card.

    Locked
  • Level Up!

    Level up any clan.

    Locked
  • Is That a Challenge?

    Start a Daily Challenge.

    Locked
  • You Died!

    Lose a run.

    Locked
  • The Breaker of Horns

    Reach Level 5 on The Hellhorned.

    Locked
  • Hellhorned Dominance

    Reach Level 10 on The Hellhorned.

    Locked
  • A Semblance of Sentience

    Reach Level 5 on The Awoken.

    Locked
  • Fully Awakened

    Reach Level 10 on The Awoken.

    Locked
  • A Vicarious Remnant

    Reach Level 5 on The Melting Remnant.

    Locked
  • An Endless Flicker

    Reach Level 10 on The Melting Remnant.

    Locked
  • Guardian of the Styx

    Reach Level 5 on The Stygian Guard.

    Locked
  • Stygian Defender

    Reach Level 10 on The Stygian Guard.

    Locked
  • A Wisp Reanimated

    Reach Level 5 on The Umbra.

    Locked
  • Penultimate

    Reach Level 10 on The Umbra.

    Locked
  • Igniter of Pyre, Savior of Hell

    Achieve max level on all clans.

    Locked
  • The Hellhorned

    Win a run with all covenants enabled on The Hellhorned.

    Locked
  • The Awoken

    Win a run with all covenants enabled on The Awoken.

    Locked
  • The Melting Remnant

    Win a run with all covenants enabled on The Melting Remnant.

    Locked
  • The Stygian Guard

    Win a run with all covenants enabled on The Stygian Guard.

    Locked
  • The Umbra

    Win a run with all covenants enabled on The Umbra.

    Locked
  • Only Determination

    Win a run without collecting any artifacts.

    Locked
  • Angel Hunter

    Defeat Fel.

    Locked
  • My Game, My Rules

    Create a Custom Challenge.

    Locked
  • Upgraded Champion

    Upgrade your Champion twice.

    Locked
  • Trainee of the Pyre

    Score at least 30,000 points in a Daily Challenge.

    Locked
  • Apprentice of the Pyre

    Score at least 40,000 points in a Daily Challenge.

    Locked
  • Master of the Pyre

    Score at least 50,000 points in a Daily Challenge.

    Locked
  • Hell’s Finest

    Have a monster deal at least 60 damage in one hit.

    Locked
  • All Brain, No Brawn

    Have a spell deal at least 120 damage in one hit.

    Locked
  • Dante’s Inferno

    Hidden achievement

    Locked
  • It’s a Secret...

    Hidden achievement

    Locked
  • Thief! Stop!

    Hidden achievement

    Locked
  • The Long Journey Begins

    Win a run at Covenant 5.

    Locked
  • The Devil is in the Details

    Win a run at Covenant 10.

    Locked
  • Hell Hath No Fury

    Win a run at Covenant 15.

    Locked
  • We Were Born of Monsters

    Win a run at Covenant 25.

    Locked
  • The Ragtag Bunch

    Win a run with 10 or fewer cards at the end of the run.

    Locked
  • A Cramped Train

    Win a run with at least 40 cards at the end of the run.

    Locked
  • Guided by Candles

    Unlock The Melting Remnant.

    Locked
  • Into the Deep Sea

    Unlock The Stygian Guard.

    Locked
  • Diabolical Automation

    Unlock The Umbra.

    Locked
  • Creators of Hell

    View the credits.

    Locked
  • Buy Something, Won't You?

    Hidden achievement

    Locked
  • Dead-alus

    Defeat Daedalus before his combat phase.

    Locked
  • Li-Fel-less

    Defeat Fel before her combat phase.

    Locked
  • Sans Seraph

    Defeat Seraph before his combat phase.

    Locked
  • How to Deckbuilder

    Win a run with 0 cards at the end of the run.

    Locked
  • On Your Own

    Win a run without a Champion.

    Locked
  • 20/20 Vision

    Win a run with googly eyes enabled.

    Locked
  • Ta-ta Talos

    Defeat Talos before her combat phase.

    Locked
  • Archpocalypse

    Defeat Archus before his combat phase.

    Locked

Reviews

No reviews yet. Be the first.

No journal entries yet. Write the first.