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As a demon army besieges his village, a young ninja ventures through a cursed world, to deliver a scroll paramount to his clan's survival. Leveraging players expectations as a core game design ingredient, The Messenger is first presented as an 8-bit action platformer with a simple story, that unravels into an epic time traveling tale, eventually revealing itself as a 16-bit Metroidvania game packed with replay value and deadpan humor.
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No one has written a set for The Messengeryet: no story checklist, no manual records, no completion bars. Requesting one puts it on the curators’ board.
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